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Klotz, Frederic S. – Mathematics Teacher, 1986
Functional programming, in which the connection to mathematics is simple and direct, is described. A language such as Logo illustrates the relationship between functional programming and mathematics in more detail. (MNS)
Descriptors: Computer Science Education, Functions (Mathematics), Mathematics Instruction, Microcomputers
Keith, Michael; Harvey, Brian – Computing Teacher, 1989
Discussion of the use of computers in math instruction highlights two possibilities suggested in response to an earlier journal column: (1) a program written in BASIC for producing spirolaterals, and (2) the use of LOGO list processing to solve matrix problems for exploring geometric transformations. (LRW)
Descriptors: Computer Assisted Instruction, Geometric Concepts, Mathematics Instruction, Matrices

Hampel, Paul J. – Arithmetic Teacher, 1985
Ideas for computer use are presented. A challenge problem, sources of information, and interesting facts are included. (MNS)
Descriptors: Computer Oriented Programs, Elementary Education, Elementary School Mathematics, Mathematics Instruction

Jenson, Robert J. – Arithmetic Teacher, 1987
Presented are ideas for teaching mathematics with a microcomputer. Ideas include using Apple II Logo to help select students for activities (Wheel of Fortune) and activities to explore how the programming operates. (RH)
Descriptors: Computer Assisted Instruction, Elementary Education, Elementary School Mathematics, Mathematics Instruction

Kimberling, Clark – Mathematics Teacher, 1987
Microcomputer programs that help students calculate permutations and combinations are developed. Listings of five programs are included. (MNS)
Descriptors: Computer Software, Mathematics Instruction, Microcomputers, Number Concepts

Kimberling, Clark – Mathematics Teacher, 1985
Two graphics programs for students in grades six-12 are given. "Circle Through 3 Points" and "Star Polygons." Students gain familiarity with the xy-plane, the radii and centers of circles, and ellipses, while more advanced students learn about parametric equations and using random numbers to produce random shapes. (MNS)
Descriptors: Computer Software, Elementary Secondary Education, Geometric Concepts, Mathematics Education

Kimberling, Clark – Mathematics Teacher, 1985
The progression from simple interest to compound interest leads naturally and quickly to the number e, involving mathematical discovery learning through writing programs. Several programs are given, with suggestions for a teaching sequence. (MNS)
Descriptors: Computer Software, Discovery Learning, Learning Activities, Mathematics Instruction

Mason, Margie – Arithmetic Teacher, 1985
Using Logo to work through a maze is described. Suggested programs to help students learn to debug programs are also included, along with the story of the original "computer bug." (MNS)
Descriptors: Computer Software, Elementary Education, Elementary School Mathematics, Error Patterns

Shumway, Richard J. – Arithmetic Teacher, 1985
Using Logo as a companion language to BASIC is suggested. Variations on a computer program on squares are given, with follow-up activities suggested. (MNS)
Descriptors: Computer Software, Elementary Education, Elementary School Mathematics, Geometric Concepts

Shumway, Richard J. – Arithmetic Teacher, 1984
Computer activities involving counting are described along with brief computer programs. (MNS)
Descriptors: Computer Programs, Elementary Education, Elementary School Mathematics, Learning Activities

Noss, Richard – Journal for Research in Mathematics Education, 1987
Exploratory study aimed to investigate elements of geometrical concepts that children learn through Logo programing. A test designed to assess three components of length and angle was administered to 84 children who had learned Logo for one year and 92 who had not. Data indicated a positive effect of Logo work on some items, but not all.…
Descriptors: Computer Assisted Instruction, Elementary School Mathematics, Geometric Concepts, Mathematics Achievement

Senteni, Alain – For the Learning of Mathematics, 1986
Four methods of filling a square using programing with Logo are presented, with comments on children's solutions. Analysis of the mathematical or programing concepts underlying a few simple algorithms is the focus. (MNS)
Descriptors: Algorithms, Computer Software, Elementary Education, Elementary School Mathematics
Fleisher, Paul – Classroom Computer Learning, 1985
Presents various exercises and programs to demonstrate how low-resolution graphics (for Apple microcomputers) can be utilized in the mathematics classroom. (JN)
Descriptors: Computer Graphics, Computer Software, Elementary Education, Elementary School Mathematics

Ott, Jack A. – Mathematics Teacher, 1985
A realistic problem is presented, computing the probability of winning a sports playoff series if the probability if winning a single game is known. Only simple permutation formulas and some basic logic are required to solve the problem. Two computer programs and a discussion of solution methods are included. (MNS)
Descriptors: Computer Software, Mathematics Instruction, Microcomputers, Probability

Ball, Stanley – School Science and Mathematics, 1985
The learning potential of Logo programing language is discussed. Observations of students in kindergarten and first grade interacting with a sequence of Logo activities led to the development of nine benchmarks. (MNS)
Descriptors: Computer Oriented Programs, Elementary Education, Elementary School Mathematics, Geometric Concepts