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Classroom Computer Learning, 1983
Offers such teaching activities as a one-line program contest, field trips, examining job openings in newspapers, and a writing activity speculating what would happen if robots did not follow Isaac Asimov's "Three Laws of Robotics." Includes "Logo Goes to High School" by E. Paul Goldenberg, discussing problem-solving tasks…
Descriptors: Computer Programs, Computer Science Education, High Schools, Learning Activities
Muir, Michael – 1990
Intended for learners with a basic familiarity with the Logo programming language, this manual is designed to introduce them to artificial intelligence and enhance their programming capabilities. Nine chapters discuss the following features of Logo: (1) MAZE.MASTER, a look at robots and how sensors make machines aware of their environment; (2)…
Descriptors: Artificial Intelligence, Computer Games, Computer Software, Educational Strategies
Watstein, Sarah; Kesselman, Martin – Library Hi Tech News, 1986
Defines artificial intelligence and reviews current research in natural language processing, expert systems, and robotics and sensory systems. Discussion covers current commercial applications of artificial intelligence and projections of uses and limitations in library technical and public services, e.g., in cataloging and online information and…
Descriptors: Artificial Intelligence, Cataloging, Cognitive Processes, Expert Systems
Micro-Ideas, Glenview, IL. – 1987
The 47 papers in these proceedings describe computer technology and its many applications to the educational process. Topics discussed include computer literacy, networking, word processing, automated instructional management, computer conferencing, career information services, computer-aided drawing/design, and robotics. Programming languages…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Software, Curriculum Enrichment
Bailey, Suzanne Powers; Jeffers, Marcia – 1983
Eighteen interrelated, sequential lesson plans and supporting materials for teaching computer literacy at the elementary and secondary levels are presented. The activities, intended to be infused into the regular curriculum, do not require the use of a computer. The introduction presents background information on computer literacy, suggests a…
Descriptors: Activity Units, Advertising, Annotated Bibliographies, Art Education
Gallo, Dennis; And Others – 1990
This document contains technology-based learning activities for the Illinois communication technology course at the orientation level (grades 9 and 10). This packet includes a course rationale, course mission statement, course description, course outline, suggested learning objectives for each of the transportation areas, and suggested learning…
Descriptors: Architectural Drafting, Communications, Computer Assisted Instruction, Computer Oriented Programs
Illinois State Univ., Normal. – 1987
This guide, which is one in the "Exploration" series of curriculum guides intended to assist junior high and middle school industrial educators in helping their students explore diverse industrial situations and technologies used in industry, deals with exploring computer technology. The following topics are covered in the individual…
Descriptors: Behavioral Objectives, Computer Literacy, Computer Oriented Programs, Computer Science