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Showing 1 to 15 of 64 results Save | Export
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Backhouse, John K. – Mathematics in School, 1986
Presents a computer program written in BBC BASIC to create fractal patterns. Discusses program modifications and gives graphic examples of changes. (JM)
Descriptors: Computer Graphics, Courseware, Fractals, Geometry
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Finzer, William F.; Bennett, Dan S. – Mathematics Teacher, 1995
Discusses the differences between mathematical constructions and drawing, offers tips for emphasizing construction, and discusses appropriate constraints of constructions. (MKR)
Descriptors: Computer Graphics, Educational Technology, Geometry, Mathematics Education
Peer reviewed Peer reviewed
Schwartz, Judah L.; Yerushalmy, Michal – College Mathematics Journal, 1987
The Geometric Supposer computer software is described. It allows users to make any geometric construction that Euclid knew how to make. Some explorations with the Supposer are presented. (MNS)
Descriptors: Computer Graphics, Computer Software, Geometric Concepts, Geometric Constructions
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Higgo, J. R. – Mathematics in School, 1984
Demonstrates how microcomputers can be used in teaching differential calculus, iteration, integral calculus, graphs, and statistics. Several ideas for putting this information into practice are outlined. Sample computer programs are included for the discussions on differential calculus, integral calculus, and iteration. (JN)
Descriptors: Calculus, Computer Graphics, Computer Software, Graphs
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Stick, Marvin E.; Stick, Michael J. – Mathematics Teacher, 1985
Provides computer programs (for Apple microcomputers) for drawing (in high resolution graphics) a three-leaved rose, concentric circles, circumscribed and inscribed astroids. Sample output and discussions of the mathematics involved in the programs are included. (JN)
Descriptors: Computer Graphics, Computer Software, Functions (Mathematics), High Schools
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Kimberling, Clark – Mathematics Teacher, 1984
A computer program is presented which simulates the classical probability machine, using Applesoft II high-resolution graphics. Many variables are left to the user's choosing. Suggestions for using the machine, understanding the problem, the mathematical model, and further program documentation are given. (MNS)
Descriptors: Computer Graphics, Computer Programs, Computer Simulation, Mathematical Models
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Watson, Jane M. – Australian Mathematics Teacher, 1982
The use of microcomputers to aid geometry instruction is emphasized through discussion of a program written in BASIC which provides for experimenting with polynomial curves. The program listing is included. (MP)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Geometric Concepts
Piele, Donald T. – Creative Computing, 1982
A hungry worm is looking for something to eat according to very specific rules, and the path he takes is a graph. The problem is detailed in Applesoft BASIC using low resolution graphics for worms that turn 90 degrees and high resolution for worms that can turn 45 degrees. (MP)
Descriptors: Computer Graphics, Computer Programs, Graphs, Mathematical Concepts
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Mathematics Teacher, 1990
Reviewed are 13 computer software packages including "Algebra I Second Semester"; "The Algebraic Proposer"; "SVE AutoGraph"; "Geometry: Concepts and Proofs"; "Geometry 1&2"; "Graphics Calculator"; "Interactive Physics"; "Learning Data Analysis with Data Desk";…
Descriptors: Algebra, Computer Graphics, Computer Software Reviews, Geometry
Peer reviewed Peer reviewed
Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1986
This is the first of a two-part series on the general concept of vector space. Provides tool procedures to allow investigation of vector properties, vector addition and subtraction, and X and Y components. Lists several sources of additional vector ideas. (JM)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computers, Mathematics Education
Peer reviewed Peer reviewed
Butler, R.; And Others – International Journal of Mathematical Education in Science and Technology, 1976
Computers can be programmed to produce increasingly complex line drawings. Through programming activities students can learn the geometric principles involved. (SD)
Descriptors: College Mathematics, Computer Graphics, Geometry, Higher Education
Peer reviewed Peer reviewed
Wiebe, James H. – Arithmetic Teacher, 1990
Describes how to draw lines in centimeter units on a computer monitor with the Logo program. Presents four activities involving drawing geometric shapes. Provides a program to move a turtle slowly. (YP)
Descriptors: Area, Computer Graphics, Computer Uses in Education, Geometric Concepts
Peer reviewed Peer reviewed
Feicht, Louis – Mathematics Teacher, 1999
Provides a lesson that focuses on three-dimensional graphing, contours, and topographical maps using computer spreadsheets. (ASK)
Descriptors: Computer Graphics, Computer Uses in Education, Educational Technology, Graphs
Olds, Henry F. Jr – Classroom Computer News, 1982
Reviews "Dueling Digits," an arcade-style computer game, in which the player creates mathematical equations. Discusses features of the program, educational value, design quality, documentation, and ease of use. Tested on Apple II/Apple II-Plus, the program (requiring 48K, disk drive and game paddles/joystick) is rated as an excellent…
Descriptors: Computer Graphics, Computer Programs, Educational Games, Elementary School Mathematics
McArthur, David; And Others – 1988
Described is the notion of multiple alternative representations of mathematical reasoning, particularly as they relate to algebraic notation and the potential of computers to change representations. Features of a desirable notation for algebraic problem solving are described. This is followed by a description of the RAND Corporation's intelligent…
Descriptors: Algebra, Computer Graphics, Computer Oriented Programs, Educational Technology
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