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Robinson, J. N. – Programmed Learning and Educational Technology, 1977
This paper describes a computer based simulation game designed to help students to link theory and practice in economics. Students assume the role of a government and engage in budgetary planning. (Author/STS)
Descriptors: Computer Assisted Instruction, Economics Education, Educational Games, Simulation

Robinson, J. N. – Simulation and Games, 1978
This paper discusses some of the problems of evaluating educational games and simulations, and illustrates them with examples taken from the author's experiences with an economic policy game. (VT)
Descriptors: Computer Assisted Instruction, Economics Education, Educational Games, Evaluation
Thiagarajan, Sivasailam – Simulation/Gaming/News, 1975
Descriptors: Calculators, Computer Assisted Instruction, Computer Science, Educational Games

Churchill, Geoffrey – AEDS Journal, 1976
Discusses the successful introduction of computer applications into large, multisection undergraduate courses that meet the mathematics requirements for students planning to major in business. (Author/IRT)
Descriptors: Business, Computer Assisted Instruction, Educational Games, Higher Education
Marsh, Paul W. – Audiovisual Instruction, 1978
Educational uses and implications of small inexpensive computers are discussed. (STS)
Descriptors: Computer Assisted Instruction, Computers, Educational Games, Educational Innovation

Case, Karl E.; Fair, Ray C. – American Economic Review, 1985
The macroeconomic model in Ray C. Fair's textbook, "Specification, Estimation, and Analysis of Macroeconometric Models" (Cambridge: Harvard University Press, 1984), has been programed to run on a personal computer. The model consists of 128 equations. The model's potential for use as a teaching tool is discussed. (RM)
Descriptors: Computer Assisted Instruction, Computer Software, Economics Education, Higher Education

Semmel, Melvyn I.; And Others – Teacher Education and Special Education, 1981
A behavior management simulation training system for special education teachers was carried out through microcomputers. Four software facets focused on the behavior game, feedback, computer assisted instruction, and computer guided implementation. (CL)
Descriptors: Behavior Modification, Computer Assisted Instruction, Disabilities, Feedback
Schenk, Robert E. – 1980
Intended for use with college students in introductory macroeconomics or American economic history courses, these two computer simulations of two basic macroeconomic models--a simple Keynesian-type model and a quantity-theory-of-money model--present largely incompatible explanations of the Great Depression. Written in Basic, the simulations are…
Descriptors: Computer Assisted Instruction, Economics Education, Higher Education, Instructional Materials

Cousins, Jack E. – Social Studies, 1984
Reviewed are four simulations, two of which use microcomputers, which can provide secondary students with important analytical concepts by which presidential elections may be followed. The simulations are Elect 1 and 2, Hat in the Ring, Coalition, and Hail to the Chief. (RM)
Descriptors: Computer Assisted Instruction, Elections, Instructional Materials, Presidents

Balajthy, Ernest – Reading Teacher, 1984
Argues that computer software designed for use in content areas also can be useful for reading instruction. (FL)
Descriptors: Computer Assisted Instruction, Computer Programs, Computers, Elementary Education

Amos, Robert E. – Australian Science Teachers Journal, 1976
Rocket, a computer simulation program of a model rocket's flight performance written in BASIC to run on a Wang 220-B is detailed. The critical portion of the program is presented. (BT)
Descriptors: Computer Assisted Instruction, Instruction, Instructional Materials, Learning Activities

Coombs, Don H. – Planning for Higher Education, 1975
This report presents a look at the present state of simulation/gaming in higher education, two briefs on successful uses of simulation games, and some "street corner" suggestions on how to introduce them into an institution. (Author)
Descriptors: College Planning, Computer Assisted Instruction, Educational Games, Educational Innovation

Lewis, R. – Education in Science, 1975
Explains the educational value of computer simulations in general and provides specific areas of computer application in teaching of chemistry, biology, and physics. Explains the application of instructional materials developed in the Chelsea Science Simulation Project. (GS)
Descriptors: Computer Assisted Instruction, Computer Programs, Instruction, Instructional Materials

Robinson, J. N. – Economics, 1974
Using a university-owned computer, English secondary schools participate in a game to stabilise the course of their "nation's" economy over a 20 year period. Information provided to participating students is included in the article. (JH)
Descriptors: Budgets, Computer Assisted Instruction, Economics Education, Financial Policy

Schug, Mark C.; Kepner, Henry S., Jr. – Social Studies, 1984
Some of the advantages of using computer simulations in social studies are examined, and criteria to help social studies teachers select worthwhile social studies simulations are discussed. (RM)
Descriptors: Computer Assisted Instruction, Elementary Secondary Education, Evaluation Criteria, Instructional Material Evaluation