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Harland, D. B. – Physics Education, 1975
Descriptors: Analog Computers, Force, Motion, Physics
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Pitcairn, Cameron C.; Baker, Gregory L. – Physics Teacher, 1974
Simulates the problems of rocket propulsion, hovering, and soft landing. (GS)
Descriptors: Computer Programs, Educational Games, Instructional Materials, Motion
Northwest Regional Educational Lab., Portland, OR. – 1982
THE FOLLOWING IS THE FULL TEXT OF THIS DOCUMENT (Except for the Evaluation Summary Table): VERSION: Member's Apple Demonstration Kit. PRODUCER: Conduit, P.O. Box 388, Iowa City, Iowa 52244. EVALUATION COMPLETED: June 1982 by the staff and constituents of the Portland Public Schools, Multnomah ESD, Portland, Oregon. COST: $35.00. ABILITY LEVEL:…
Descriptors: Computer Assisted Instruction, Computer Programs, Gravity (Physics), Microcomputers
Peer reviewed Peer reviewed
Zwicker, Earl, Ed. – Physics Teacher, 1982
Newton's laws can be illustrated by having physics students participate in various activities while on roller skates. Several examples of such activities (including photographs) are provided. (JN)
Descriptors: Kinetics, Motion, Physics, Science Activities
Peer reviewed Peer reviewed
Smith, C. – School Science Review, 1975
Explains a process wherein students construct a flickerbook that can simulate both transverse and longitudinal wave motion and can be used to demonstrate the relationship between velocity and frequency for constant wavelength. (GS)
Descriptors: Instructional Materials, Junior High Schools, Motion, Physics
Peer reviewed Peer reviewed
Weltner, Klaus – American Journal of Physics, 1979
Describes an elastic Foucault pendulum designed to demonstrate how the rotation of the plane of oscillation depends on geographical latitude, and shows that this rotation vanishes at the equator. (GA)
Descriptors: College Science, Demonstrations (Educational), Higher Education, Instructional Materials
Peer reviewed Peer reviewed
Borghi, L.; And Others – Physics Education, 1987
Describes a teaching strategy designed to help high school students learn mechanics by involving them in simple experimental work, observing didactic films, running computer simulations, and executing more complex laboratory experiments. Provides an example of the strategy as it is applied to the topic of projectile motion. (TW)
Descriptors: Audiovisual Aids, Computer Assisted Instruction, Computer Uses in Education, Mechanics (Physics)