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Showing 1 to 15 of 59 results Save | Export
Westhuizen, Duan vd – Commonwealth of Learning, 2016
This work starts with a brief overview of education in developing countries, to contextualise the use of the guidelines. Although this document is intended to be a practical tool, it is necessary to include some theoretical analysis of the concept of online assessment. This is given in Sections 3 and 4, together with the identification and…
Descriptors: Guidelines, Student Evaluation, Computer Assisted Testing, Evaluation Methods
Learning, 1978
Games to develop mathematics skills for elementary school children are described. (JD)
Descriptors: Class Activities, Educational Games, Elementary Education, Mathematics
Vojtisek, John E. – Nibble, The Reference for Apple Computing, 1984
Provides complete listing of an Applesoft arcade-style game which teaches rapid recognition, discrimination, and sequencing of the alphabet. Four levels of play are featured for sequential reinforcement of these skills. The game also trains left-to-right scanning, promotes development of visual-motor integration skills, and develops directionality…
Descriptors: Alphabetizing Skills, Computer Software, Educational Games, Prereading Experience
Mallan, John T.; Fleury, Stephen – Indiana Social Studies Quarterly, 1979
Presents a rationale for combining content mastery with skill development in social studies. Also provides tips to social studies classroom teachers on planning more systematically, selecting materials for skill development using specific content, stimulating a sense of intellectual achievement, and planning pupil activities which allow students…
Descriptors: Educational Games, Educational Needs, Educational Objectives, Elementary Education
Hanley, Patricia E. – Day Care and Early Education, 1979
Suggests some inexpensive handmade games which can withstand repeated use by children at home or school. (MP)
Descriptors: Early Childhood Education, Educational Games, Guides, Play
Anderson, Karen C., Ed. – 1990
Providing entertainment and recreation at home and in the classroom, this book presents over 125 verbal, visual, and logic puzzles which may also enhance problem-solving abilities and improve language skills. The games in the book are arranged in chapters: (1) Picture Puzzles; (2) Word Play; (3) Games and Trivia; (4) Mystery, Logic, and Numbers;…
Descriptors: Childhood Interests, Educational Games, Elementary Education, Language Skills
Huntington, Fred – InCider, 1984
Discusses the use of computer adventure games and simulations to teach children critical thinking. Provides lists of mid-elementary to adult-level adventure games (with manufacturer and current price) and software helpful in teaching critical thinking (indicating name of package, manufacturer, age level, and current price for each entry). (JN)
Descriptors: Computer Simulation, Computer Software, Critical Thinking, Educational Games
Hulett, Sarah A. – Teacher, 1977
Yes! "Pass 'Go'" on your way "to the head of the class" and take a look at some skill-building games students made themselves. (Editor)
Descriptors: Discussion (Teaching Technique), Educational Games, Elementary Education, Elementary School Students
Potter, Rosemary Lee – Teacher, 1978
To make his instruction more interesting, a teacher decided to use popular television programs as the basis for some sequencing games. His students not only responded to this refreshing variation but also showed a firmer grasp of a necessary skill. (Author/RK)
Descriptors: Dialogs (Literary), Educational Games, Elementary Education, Learning Activities
Luetke-Stahlman, Barbara – Perspectives for Teachers of the Hearing Impaired, 1987
Games which help hearing-impaired students develop language skills include the barrier game (students help others to arrange items in the same order as theirs); hiding game (students determine objects' hiding places by asking questions); describing game (students describe objects as others draw them); and telephone game (a message is passed…
Descriptors: Communication Skills, Educational Games, Elementary Secondary Education, Expressive Language
Peer reviewed Peer reviewed
McElroy, Mary E.; Samaniego, Fabian A. – Foreign Language Annals, 1981
Presents a method of using traditional puzzles and crosswords in foreign language instruction. Instead of merely providing amusement, the puzzles are designed to assist in the learning of various language skills. This article gives directions for developing puzzles specifically designed to teach grammar, vocabulary, and culture. (Author/PJM)
Descriptors: Class Activities, Educational Games, Language Skills, Learning Activities
Northwest Territories Dept. of Education, Yellowknife. – 1982
This activity kit was designed for parents to use with their preschool children and focuses on the development of skills through play. Sixty activities are described. Descriptions are accompanied by a photograph, a list of materials needed, directions, the purpose of the activity, and a statement of what the child will learn from it. Many of the…
Descriptors: Educational Games, Foreign Countries, Learning Activities, Parent Role
Peer reviewed Peer reviewed
Glass, John F. – Teaching Sociology, 1978
Recommends a classroom exercise to demonstrate intergroup relations. Possible learning outcomes include conflict resolution, decision-making, trust, and increased understanding of differences between competitive and collaborative behavior. (Author/DB)
Descriptors: Conflict Resolution, Decision Making, Educational Games, Evaluation
Peer reviewed Peer reviewed
Blachford, Kevin R. – Geographical Education, 1975
Considers the effects of simulation games on student motivation, concept development, attitudes, values, social skills, and classroom conditions and organization. The conclusion is that simulation is a useful technique which can contribute to the achievement of some of the objectives of geographical education. For journal availability, see SO 505…
Descriptors: Concept Formation, Educational Games, Educational Objectives, Evaluation
Hawkes, Mel – Instructor, 1983
Eight ways to use flash cards in mathematics instruction are described. These games and other gimmicks help increase students' concentration, build memory skills, sharpen thinking skills, and enliven drills. (PP)
Descriptors: Educational Games, Elementary Education, Instructional Materials, Learning Activities
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