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Rachel Franz – ProQuest LLC, 2024
Virtual Reality (VR) is rapidly gaining popularity as a consumer technology, yet accessibility has not been prioritized. VR enables users to interact with immersive virtual worlds, but effective interaction requires the ability to perceive and navigate the environment. Fortunately, over the past thirty years, hundreds of scene-viewing and…
Descriptors: Computer Simulation, Students with Disabilities, Technology Uses in Education, Accessibility (for Disabled)
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Oluwatoyin Ayodele Ajani, Editor – IGI Global, 2025
By integrating digital tools and resources into teacher training programs, future educators can develop the skills to create personalized learning experiences for all students, including those with disabilities or language barriers. Technology enables differentiated instruction, facilitates accessible content, and provides real-time feedback,…
Descriptors: Teacher Empowerment, Preservice Teachers, Inclusion, Technology Uses in Education