NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 3 results Save | Export
Peer reviewed Peer reviewed
Myers, David – Simulation and Games, 1984
Examines relationship between popular computer games and their players to discern how games motivate their players and general outcomes of popular computer game play in terms of substantive learning. The computer game environment, game economics and software, player characteristics, and how new and familiar games are played are described. (MBR)
Descriptors: Behavior Patterns, Computer Software, Epistemology, Games
Drydyk, Steve – 1983
Although the Tension Reduction Hypothesis (TRH) of alcoholism has been the most popular explanation for alcohol abuse to date, the research addressing this model has provided tenuous support at best. In light of this contradictory support, a coping model of alcohol consumption is proposed. This model is based on the low self-image of…
Descriptors: Alcoholism, Anxiety, Behavior Patterns, Cognitive Processes
Peer reviewed Peer reviewed
Dutton, William; And Others – Computers and the Social Sciences, 1985
Suggests typology as initial framework for study of patterns of computer use in the home, along with four sets of independent factors--social status, technical features, sociocultural setting, and personal attributes. This approach integrates patterns of computer utilization with technological, social, and psychological factors to account for…
Descriptors: Adoption (Ideas), Behavior Patterns, Individual Characteristics, Influences