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Doppelt, Yaron – International Journal of Technology and Design Education, 2009
Infusing creative thinking competence through the design process of authentic projects requires not only changing the teaching methods and learning environment, but also adopting new assessment methods, such as portfolio assessment. The participants in this study were 128 high school pupils who have studied MECHATRONICS from 10th to 12th grades…
Descriptors: Portfolios (Background Materials), Engineering Education, Student Projects, Class Activities
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DePaepe, Paris A.; And Others – Behavioral Disorders, 1996
Examination of the effects of difficulty level of academic tasks on the behavior of 2 subjects (ages 9 and 12) with severe behavior disorders found that difficult tasks were generally associated with lower percentages of time-on-task and higher percentages of time engaged in disruptive behavior than were easy task conditions. (Author/DB)
Descriptors: Behavior Disorders, Behavior Problems, Class Activities, Difficulty Level
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Young, Rosalie R. – PS: Political Science and Politics, 1996
Notes some of the problems and payoffs involved in adding brief field projects to political science classes. Recommends a variety of activities including attending a public forum, community meeting, or legislative session. Students view first-hand how these organizations operate and sharpen their research skills. (MJP)
Descriptors: Active Learning, Class Activities, Experiential Learning, Field Instruction
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Dynneson, Thomas L.; And Others – International Journal of Social Education, 1994
Discusses the role of citizenship education from the post-World War II period to the present. Finds that social studies teachers may not be providing students with participatory experiences such as community projects, even though research indicates that these activities encourage civic participation. (CFR)
Descriptors: Citizen Role, Citizenship Education, Citizenship Responsibility, Class Activities
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Pace, David; And Others – History Teacher, 1990
Describes a 5-day simulation workshop on the Cuban Missile Crisis developed for 60 secondary school students participating in the Indiana University summer gifted and talented program. Uses role playing and game situations to teach critical thinking. Finds these techniques effective in providing a sense of power and competence. (NL)
Descriptors: Academically Gifted, Class Activities, Critical Thinking, Decision Making Skills