Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
Author
Blair, Clancy B. | 1 |
Drumhiller, Nicole K., Ed. | 1 |
Srba, Karen V., Ed. | 1 |
Wilkin, Terri L., Ed. | 1 |
Willoughby, Michael T. | 1 |
Zelazo, Philip David | 1 |
Publication Type
Books | 1 |
Collected Works - General | 1 |
Information Analyses | 1 |
Reports - Research | 1 |
Education Level
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Drumhiller, Nicole K., Ed.; Wilkin, Terri L., Ed.; Srba, Karen V., Ed. – IGI Global, 2021
Simulation and game-based learning are essential applications in a learning environment as they provide learners an opportunity to apply the course material in real-life scenarios. Introducing real-life learning allows the learner to make critical decisions at different points within the simulation providing constructive education that leads to a…
Descriptors: Simulation, Game Based Learning, Emergency Programs, Authentic Learning
Zelazo, Philip David; Blair, Clancy B.; Willoughby, Michael T. – National Center for Education Research, 2016
Executive function (EF) skills are the attention-regulation skills that make it possible to sustain attention, keep goals and information in mind, refrain from responding immediately, resist distraction, tolerate frustration, consider the consequences of different behaviors, reflect on past experiences, and plan for the future. As EF research…
Descriptors: Executive Function, Attention Control, Educational Research, Learning Processes