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| Behavior Patterns | 1 |
| Computer Software | 1 |
| Epistemology | 1 |
| Games | 1 |
| Learning | 1 |
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| Microcomputers | 1 |
| Motivation | 1 |
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| Simulation and Games | 1 |
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| Myers, David | 1 |
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Peer reviewedMyers, David – Simulation and Games, 1984
Examines relationship between popular computer games and their players to discern how games motivate their players and general outcomes of popular computer game play in terms of substantive learning. The computer game environment, game economics and software, player characteristics, and how new and familiar games are played are described. (MBR)
Descriptors: Behavior Patterns, Computer Software, Epistemology, Games


