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Drumhiller, Nicole K., Ed.; Wilkin, Terri L., Ed.; Srba, Karen V., Ed. – IGI Global, 2021
Simulation and game-based learning are essential applications in a learning environment as they provide learners an opportunity to apply the course material in real-life scenarios. Introducing real-life learning allows the learner to make critical decisions at different points within the simulation providing constructive education that leads to a…
Descriptors: Simulation, Game Based Learning, Emergency Programs, Authentic Learning
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Karchmer-Klein, Rachel, Ed.; Pytash, Kristine E., Ed. – IGI Global, 2020
Online education has become a prevalent means of program and course delivery, especially within teacher education programs. However, the lack of preparation in online design is concerning, especially in the field of teacher education where the focus is preparing preservice and practicing teachers to implement effective, evidence-based…
Descriptors: Literacy Education, Electronic Publishing, Practicums, Reflective Teaching
Weitzman, Louis – 1986
This report describes Designer, an interactive tool for assisting with the design of two-dimensional graphic interfaces for instructional systems. The system, which consists of a color graphics interface to a mathematical simulation, provides enhancements to the Graphics Editor component of Steamer (a computer-based training system designed to aid…
Descriptors: Computer Graphics, Computer Simulation, Decision Making, Design
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Henrion, Max; And Others – Journal of the American Society for Information Science, 1986
The purpose of this evaluation of DEMOS, a system for decision modeling and uncertainty analysis, was to identify some generic issues of interest in the design of such information systems, obtain insights about the causes of problems in their use, and to suggest hypotheses about how to deal with them. (EM)
Descriptors: Computer Simulation, Computer Software, Decision Making, Evaluation
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Pflum, Glenn D.; Brown, Robert D. – 1982
This study investigated information needs and use by groups in decision-making processes. Problem contexts were varied by conflict, quality, and time conditions and presented to 89 graduate level education students who simulated school board members making decisions about educational programs. The research hypotheses were: (1) there are no…
Descriptors: Decision Making, Educational Research, Elementary Secondary Education, Evaluation
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Taylor, John L.; Wynn, Martin G. – Environmentalist, 1984
Discusses the potential role of case study experimentation in relation to efforts to improve knowledge of dynamic environmental systems. Also outlines a case study method developed by the authors and discusses specific uses and applications of case studies for instructional purposes. (JN)
Descriptors: Case Method (Teaching Technique), Case Studies, Decision Making, Environmental Education
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Price, Sandra J. – New Directions for Institutional Research, 1992
By identifying and weighing the effects of an act on each constituency, a matrix based on John Stuart Mill's theories of utilitarianism illuminates and helps resolve complex ethical dilemmas. Application of the approach is illustrated with a simulated case study concerning the issue of reputation in a small private college. (Author/MSE)
Descriptors: Case Studies, Conflict Resolution, Decision Making, Ethics
Schrodt, Philip A. – 1986
A "world model" is constructed where precedent-searching is one of the primary driving mechanisms. The simulation assumes that nations in the system are utility maximizers but that they have relatively primitive decision mechanisms and that they are strongly influenced by their previous short-term successful behavior and the short-term…
Descriptors: Decision Making, Economics, Foreign Policy, Global Approach
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McIsaac, Donald N.; Wanless, Dennis – Educational Administration Quarterly, 1985
Discusses the characteristics and development of a computer simulation laboratory for educational administration research at the University of Wisconsin at Madison, and reviews an experimental study performed at the laboratory on stress in decision-making. Explores how simulations provide researchers access to experimental conditions unavailable…
Descriptors: Computer Simulation, Decision Making, Educational Research, Laboratory Experiments
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Vinsonhaler, John; And Others – Journal of Special Education Technology, 1993
Expert systems technology was applied to placement decisions of deaf and hard-of-hearing children. The application involved developing a model of how experts make placement decisions. The decisions of the expert system were found to agree with those of a majority of teachers in 90% of the cases. (DB)
Descriptors: Computer Uses in Education, Deafness, Decision Making, Elementary Secondary Education
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Biggs, William D. – Simulation and Games, 1987
Defines computerized functional business games as those focusing on decision making and integration in the areas of accounting/finance, marketing, personnel/human resources, and production/operations. Nine currently available games are reviewed and evaluated in the context of a learning model. (Author/LRW)
Descriptors: Accounting, Business, Computer Simulation, Decision Making
Clark, Philip M. – Drexel Library Quarterly, 1985
Describes the use of online accounting systems as a means of integrating diverse data and providing different levels of analysis for managers. An appendix provides examples of reports produced by online systems. (CLB)
Descriptors: Accounting, Computer Simulation, Computer Software, Cost Effectiveness
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Kassicieh, Suleiman K.; Nowak, John W. – Information Processing and Management, 1986
Discusses importance of academic planning and describes a model-based decision support system for academic units in a university hierarchy. This system integrates macro-level decisions by examining individual departments' budgets to determine future plans. Quantitative techniques for forecasting change are reviewed, including use of spreadsheet…
Descriptors: Administrative Organization, Budgeting, Computer Simulation, Databases
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Merz, Thomas E. – Journal of Economic Education, 1996
Uses the various strategies involved in baseball to illustrate basic concepts in game theory. Specifically discusses Willie Mays' base-stealing strategy and how it relates to probability and risk. Reminds students that expected results depend on adopted assumptions. (MJP)
Descriptors: Baseball, Decision Making, Economics Education, Game Theory
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Davis, Donald L.; Grove, Stephen J. – Simulation and Games, 1986
This experiment used simulated production environment to examine empirically two of five management information system design assumptions Ackoff considered erroneous: managers perform better with detailed rather than summarized reports; and managers who are satisfied with needed information perform better than those who are dissatisfied and want…
Descriptors: Administrators, Computer Simulation, Decision Making, Graduate Students
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