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Showing 1 to 15 of 89 results Save | Export
Sheridan, Susan; Dynarski, Mark; Bovaird, James – Decision Information Resources, Inc, 2017
This guide provides experienced education researchers with suggestions for conducting high-quality effectiveness studies to overcome research challenges common to rural settings. The guide addresses four factors that researchers must consider when conducting educational effectiveness research in rural settings: (1) study design, (2) recruitment of…
Descriptors: Rural Schools, School Effectiveness, Guides, Educational Research
Koetting, J. Randall – 1984
This symposium paper is concerned with curriculum theory and development and the place of curriculum theory within the area of instructional technology. It first identifies the central questions of curriculum (e.g., what should we teach?) and discusses the implications of the resulting issues: (1) why should we teach this rather than that? (2) who…
Descriptors: Curriculum Design, Curriculum Research, Design Requirements, Educational Media
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Knowlton, Dave S. – Educational Technology & Society, 2007
Design Based Research (DBR) is a new and still-emerging approach to research about design, learning, and allied areas. This article reports one designer's experiences within a DBR project. Whereas most reports of DBR focus on the outcomes of the design itself, the current paper offers a hermeneutical perspective by focusing on the personal…
Descriptors: Learning Theories, Research Methodology, Instructional Design, Personal Narratives
Smith, Patricia L. – 1985
Two instructional design alternatives are described and discussed: (1) the supplantation model of Ausburn and Ausburn (1978), where learning strategies are built into the instructional materials; and (2) a generative design model, where strategies are "built" into the learner. These contrasting models are proposed as representing the…
Descriptors: Cognitive Processes, Design Requirements, Instructional Design, Instructional Materials
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Hativa, Nira – AEDS Journal, 1984
Argues that software for electronic boards should address a variety of teaching styles, student abilities and ages, class textbooks, teaching objectives, and learning environments for flexibility of use. The software features that contribute to flexibility include frequent stops, options for going backwards, inter- and intra-unit jumps, and…
Descriptors: Computer Assisted Instruction, Computer Software, Courseware, Design Requirements
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Bernstein, Lynne – Volta Review, 1989
Design considerations for speech training systems include the types of information about speech to be used in training, whether acoustic or physiologic; and the use of models of speech production, whether partially perceptual and partially knowledge-based or explicit data-based models. A taxonomy of speech training systems is presented.…
Descriptors: Classification, Computer Oriented Programs, Computer System Design, Deafness
Beckwith, Don – 1984
An alternative research methodology is presented which focuses on the aims and values of education while attending to the learner as an elaborate, dynamic, everchanging total system. A summary covers the reactive, preactive, proactive, and spiralling learner systems, each of which meet the definitional system requirement of being dynamic, having a…
Descriptors: Design Requirements, Educational Objectives, Educational Research, Educational Researchers
Kurland, D. Midian – 1983
An overview of the research and design process that led to the creation of the Bank Street word processing program for children is reported. The decision to create a word processor for the classroom was based on the findings that commercially available programs took too long to learn, required the memorization of too many commands or rules, had…
Descriptors: Computer Software, Design Requirements, Educational Research, Elementary Education
Boyd, Gary M. – 1982
Educational games are usually developed by copying existing recreational games and adding instructional components, or by using the intuitive preferences of the designer. However, existing games attract people through ideological value exemplifications. Moreover, whatever else they teach, games teach ideologies of either preservation, equality, or…
Descriptors: Design Requirements, Educational Games, Hidden Curriculum, Incidental Learning
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Isaacs, G. – British Journal of Educational Technology, 1987
Reviews the literature pertaining to the design of the layout of computer text screens as a means of maximizing comprehension in computer-assisted learning. The literature on the design of instructional text is also examined to extrapolate principles that may apply to screen design. (Author/LRW)
Descriptors: Comprehension, Computer Assisted Instruction, Design Requirements, Display Systems
Dixon, Robert C.; Clapp, Elizabeth J. – 1983
Because of the need for models to illustrate some possible answers to practical courseware development questions, a specific, three-section model incorporating the Corrective Feedback Paradigm (PCP) is advanced for applying theory to courseware. The model is reconstructed feature-by-feature against a framework of a hypothetical, one-to-one,…
Descriptors: Computer Assisted Instruction, Computer Programs, Design Requirements, Feedback
Braden, Roberts A. – 1986
Pointing out that interactive video (IAV) represents a synthesis of four primary technologies--computers, television, visual design, and instructional design--this paper discusses the what, why, and how of IAV visuals. The features and relevant aspects of each technology are briefly discussed, as well as the impact of each of these technologies…
Descriptors: Computer Graphics, Computers, Design Requirements, Guidelines
Wilson, Brent G. – 1985
Computer based instruction (CBI) is composed of individual frames viewed one at a time. Compared to a typical textbook, CBI restricts the adult learner's capacity to access information from different parts of the lesson and to view complex presentations. Designers of CBI must compensate for these limitations by making a concerted effort to…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Graphics, Courseware
Woodward, Arthur – 1984
The content and quality of the documentation and teachers guides that accompanied 55 educational microcomputer software programs were examined, to determine whether the technical and pedagogical information provided by such guides enabled teachers to fully exploit the instructional potential of the programs. The courseware covered basic elementary…
Descriptors: Computer Assisted Instruction, Courseware, Design Requirements, Elementary Secondary Education
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Watson, Keith – Management in Education, 2005
In this article, the author discusses his list of seven precepts for good research in leadership in education. These precepts are: (1) The need to be clear about what research is; (2) The need to have regard to the applied nature of the field; (3) The need to differentiate but not to balkanise; (4) The need to be comprehensive and inclusive; (5)…
Descriptors: Educational Research, Instructional Leadership, Research Design, Design Requirements
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