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Brooker, Russell G. – Simulation and Games, 1988
Discussion of the use of simulation games to teach political strategy focuses on the relationship between honesty and expediency (winning). Three models of competition are developed, each involving a different relationship between truth and success, and the outcomes of a course on social situations and gaming are discussed. (16 references) (LRW)
Descriptors: Behavior Patterns, Ethical Instruction, Ethics, Game Theory

Black, Percy – Journal of Moral Education, 1993
Reports on a 3-year study of 855 adults who quantified reasons for choosing 1 conflicting behavior with another. Finds that, when the reasons to do something are roughly equal to the reasons against doing it, extraneous effects from the participants "life-world" often interfere as moral temptations. (CFR)
Descriptors: Behavior Change, Behavior Patterns, Behavior Theories, Ethics