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Irwanto Irwanto; Ucu Cahyana; Ni Putu Sri Ayuni; Rudi Suhartono Wijayako – Journal of Education and e-Learning Research, 2024
Students' attitudes towards Digital Game-Based Learning (DGBL) in developing countries such as Indonesia are rarely investigated despite the fact that digital games are being used in secondary education increasingly. This research aims to explore students' attitudes towards DGBL in chemistry. We used a quantitative study method using a…
Descriptors: Foreign Countries, High School Students, Student Attitudes, Video Games
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Peters, Michael; Battista, Christian – Brain and Cognition, 2008
The 3D cube figures used by Shepard and Metzler [Shepard, R. N., & Metzler, J. (1971). "Mental rotation of three-dimensional objects." "Science," 171, 701-703] have been applied in a broad range of studies on mental rotation. This note provides a brief background on these figures, their general use in cognitive psychology and their role in…
Descriptors: Group Testing, Visualization, Spatial Ability, Cognitive Psychology
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van Braak, Johan; Tondeur, Jo; Valcke, Martin – European Journal of Psychology of Education, 2004
In order to identify differences in determinants of supportive and class use of computers, path modelling was applied in a sample of 468 primary school teachers. Independent variables were categorised in three levels: demographics (age and gender), computer experience (computer training, computer experience expressed over time, intensity of…
Descriptors: Teacher Characteristics, Individual Differences, Age Differences, Gender Differences