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Jonassen, David H.; Ionas, Ioan Gelu – Educational Technology Research and Development, 2008
Causal reasoning represents one of the most basic and important cognitive processes that underpin all higher-order activities, such as conceptual understanding and problem solving. Hume called causality the "cement of the universe" [Hume (1739/2000). Causal reasoning is required for making predictions, drawing implications and…
Descriptors: Cognitive Processes, Inferences, Thinking Skills, Causal Models
Rick, John W. – Perspectives in Computing: Applications in the Academic and Scientific Community, 1986
Discusses use of computer simulation as an archeological tool for research and teaching involving the remains of prehistoric game animals to aid in understanding effects of various strategies of prehistoric hunters on populations of game animals. A simulation involving possible vicuna hunting strategies is described. (MBR)
Descriptors: Animal Behavior, Archaeology, Behavior Patterns, Computer Graphics
Lee, Jennifer M. – 1994
This study discusses the effectiveness of the use of simulations in a social studies classroom. The purposes were to: (1) define a simulation; (2) discuss its origin and underlying educational philosophy that advocates its uses in the classroom; and (3) analyze the current literature available and answer some of the controversial questions posed…
Descriptors: Educational Games, Grade 5, Instructional Materials, Intermediate Grades
Mensch, David L.; Rubba, Peter A. – 1989
The ue of hands-on models in teaching protein synthesis, in comparison to traditional expository methods, has been shown to improve the content achievement of biology students. The purpose of this study was to evaluate a set of models and the accompanying laboratory exercises in terms of content achievement and attitude toward biology and…
Descriptors: Attitude Measures, Biochemistry, Biology, Experiential Learning
Kellogg, Ted; Latson, Jon – 1986
There are two major concerns about the teaching of high school biology. One is the degree to which students memorize laws, facts, and principles, and the second involves the role of the classroom teacher. These aspects result in a discrepancy between the theory and practice of science education. The purpose of this report is to provide: (1) a…
Descriptors: Biology, Classroom Techniques, Computer Simulation, Computer Software
Sacks, Arthur B., Ed. – 1984
The first section of this document contains definitional papers prepared by three sections of the North American Association for Environmental Education (NAEE). They are: (1) "The Challenges of K-12 Environmental Education" (Harold Hungerford and Trudi Volk); (2) "'Environmental Studies': Towards a Definition" (Royal Harde);…
Descriptors: Church Role, Computer Simulation, Definitions, Economics
Trowbridge, David; Durnin, Robin – 1984
This study examined learning by individuals and groups in a computer environment. Individual interactivity as a function of group size was investigated by focusing on various modes of interaction available to students while they completed activities using a computer. The activities, which involved manipulation of pictures of batteries, bulbs, and…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Programs, Computer Simulation
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Groves, Julian McAllister; Warren, Charles; Witschger, Jerome – Teaching Sociology, 1996
Describes a game designed to impress upon undergraduates the difficulty of economic mobility for minorities. The game involves two groups, "Majorities" and "Minorities," and their efforts to build a simulated social network with string. Minorities receive shorter lengths of string and cannot leave their seats. Discusses follow-up exercises. (MJP)
Descriptors: Consciousness Raising, Economically Disadvantaged, Educational Games, Elitism
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Smith, Peter E. – Simulation and Games, 1987
Reviews research and development in media and computer based classroom simulations, emphasizing feasibility and reliability, presentation modes, and benefits. Areas of further study are highlighted, including transfer of training, degree of realism necessary, and correlation with instructional theories; specific variables for study are also…
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Research, Feasibility Studies
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Pace, David; And Others – History Teacher, 1990
Describes a 5-day simulation workshop on the Cuban Missile Crisis developed for 60 secondary school students participating in the Indiana University summer gifted and talented program. Uses role playing and game situations to teach critical thinking. Finds these techniques effective in providing a sense of power and competence. (NL)
Descriptors: Academically Gifted, Class Activities, Critical Thinking, Decision Making Skills
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Bradford, James H.; Cote-Laurence, Paulette – Computers and the Humanities, 1995
Describes an experimental computer program that attempts to simulate a choreographers' knowledge and expertise. The user expresses a set of rules that describe some of the dynamic aspects of a dance. These rules are applied nondeterministically by a "rule driver" program. The rule driver embodies a heuristic algorithm. (MJP)
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Assisted Instruction, Computer Oriented Programs