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Jones, Preston K. – 1987
This practicum report documents the development of a four-lesson multimedia program for robotics instruction for fourth and seventh grade students. The commercial film "Robot Revolution" and the videocassette tape "Robotics" were used, along with two author-developed slide/audiotape presentations and 14 overhead transparency foils. Two robots,…
Descriptors: Artificial Intelligence, Computer Graphics, Computer Science Education, Instructional Design
Forsyth, Alfred S., Jr. – 1986
This study investigated place location learning from a simulated environmental exploration experience in terms of two variables: gender (both cognitive and affective effects) and presence and/or type of accompanying map. Subjects were 120 fourth and fifth grade students, who were randomly selected and assigned after stratification on gender. The…
Descriptors: Comparative Analysis, Computer Graphics, Computer Simulation, Grade 4
Rieber, Lloyd P.; Hannafin, Michael J. – 1987
A study was carried out at Pennsylvania State University to examine the effects of both textual and computer animated orienting activities--i.e., mediators through which new information is presented to the learner--and practice on the application and problem solving skills of elementary school students. It was hypothesized that students provided…
Descriptors: Advance Organizers, Animation, Cognitive Processes, Computer Assisted Instruction
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Geake, John; Porter, Jim – Journal of Art and Design Education, 1992
Reports on study of use of fractal geometry in a computer graphics program to improve the perception of intermediate grade level students in their paintings. Finds that students are more likely to use changing shapes and colors after viewing slides of fractal computer graphics. Concludes that fractal computer graphics would make highly engaging…
Descriptors: Aesthetic Values, Art Activities, Art Education, Art Expression