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Dewdney, A. K. – Scientific American, 1989
Discussed are three examples of computer graphics including biomorphs, Truchet tilings, and fractal popcorn. The graphics are shown and the basic algorithm using multiple iteration of a particular function or mathematical operation is described. An illustration of a snail shell created by computer graphics is presented. (YP)
Descriptors: Algorithms, Computer Graphics, Computer Simulation, Computers
Huyvaert, Sarah H. – 1987
Queuing theory is examined in this paper in order to determine if the theory could be applied in educational settings. It is defined as a form of operations research that uses mathematical formulas and/or computer simulation to study wait and congestion in a system and, through the study of these visible phenomena, to discover malfunctions within…
Descriptors: Classroom Techniques, Computer Simulation, Discipline, Educational Research

Birk, James P., Ed. – Journal of Chemical Education, 1989
Describes two computer programs for chemistry: (1) "A Microcomputer Simulation of Fractal Electrodeposition" (provides for the study of fractal aggregrates, BASIC 4.0); and (2) "Counters on Grids" (a game to illustrate the distribution of energy). Notes the programs are available from the authors. (MVL)
Descriptors: Chemical Equilibrium, Chemistry, College Science, Computer Games