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Sung, Y.-T.; Hou, H.-T.; Liu, C.-K.; Chang, K.-E. – Journal of Computer Assisted Learning, 2010
Mobile devices have been increasingly utilized in informal learning because of their high degree of portability; mobile guide systems (or electronic guidebooks) have also been adopted in museum learning, including those that combine learning strategies and the general audio-visual guide systems. To gain a deeper understanding of the features and…
Descriptors: Informal Education, Learning Strategies, Sequential Learning, Problem Solving

Cornell, Edward H.; Heth, C. Donald – Child Development, 1986
Examines the ability of six- and eight-year-old children to hide and recover 20 marbles in a large room containing 100 possible sites. Shows that children tend to concentrate activities in sections of the room and are sensitive to clusters of proximal sites. (HOD)
Descriptors: Age Differences, Behavior Patterns, Cognitive Ability, Cognitive Development

Mullis, Ronald L.; Mullis, Ann K. – Child Study Journal, 1986
Examines verbal interactions of mothers and fathers with their school-age children (9 and 12 years of age) during structured sessions. Mothers, more than fathers, tend to use more problem-solving behaviors with their 9-year-olds than with their 12-year-olds and boys discriminate more than girls in their use of problem-solving behaviors with…
Descriptors: Age Differences, Behavior Patterns, Children, Communication Research

Garofalo, Joe; And Others – Arithmetic Teacher, 1989
Reports examples of the behaviors, including kinetic and vocal, used to facilitate problem-solving based on observations of four seventh-grade students. Discusses the use of the behaviors in problem-solving teaching. (YP)
Descriptors: Behavior, Behavior Patterns, Computation, Grade 7
Hughes, Claire; Russell, Jim – 1993
This paper presents four studies which illustrate the variety of deficits in executive function displayed by individuals with autism. The concept of executive function is used to encompass all the mental operations which are involved in self-reflective and goal-directed behavior. Four forms of executive control are addressed: mental disengagement,…
Descriptors: Attention, Autism, Behavior Patterns, Cognitive Processes
Powers, Richard B.; Boyle, William – 1983
The purpose of the Commons Game is to teach students how social traps work; that is, that short-term individual gain tends to dominate long-term collective gain. Simulations of Commons Dilemma have grown considerably in the last decade; however, the research has used small face-to-face groups to study behavior in the Commons. To compare the…
Descriptors: Behavior Patterns, College Students, Comparative Analysis, Fines (Penalties)
Lundsteen, Sara W. – 1986
Ethnographic research (1) observes human behavior in its natural setting over a substantial period of time, (2) claims that classes of events are better understood through intensive examination of carefully selected particular cases, (3) incorporates as many of the complexities and variables into a setting as possible, and (4) is usually comprised…
Descriptors: Behavior Patterns, Creative Thinking, Data Analysis, Data Collection