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Ronghuai Huang, Editor; Dejian Liu, Editor; Michael Agyemang Adarkwah, Editor; Huanhuan Wang, Editor; Boulus Shehata, Editor – Lecture Notes in Educational Technology, 2024
This book identifies the educational problems and issues that could be solved by design and discusses how to overcome these challenges by adopting a design thinking approach. The chapters cover topics such as opportunities and challenges for the futures of education, the emerging models of design thinking for education, learning activity design,…
Descriptors: Educational Trends, Futures (of Society), Design, Best Practices
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Agustian, Hendra Y. – Chemistry Education Research and Practice, 2022
This article seeks to provide researchers and practitioners in laboratory education, particularly those involved in the curriculum design and implementation of teaching laboratories at university level, with a conceptual framework and a working model for an integrated assessment of learning domains, by attending to a more holistic approach to…
Descriptors: Chemistry, Science Instruction, Laboratory Experiments, Curriculum Design
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Cook, Kristin L.; Bush, Sarah B. – School Science and Mathematics, 2018
Complementing the aims of problem-based inquiry, a pedagogical approach called design thinking (DT) has students grapple with issues that require a creative redefinition and reimagining of solutions akin to professional skills of designers, who consider conflicting priorities and complex negotiations to arrive at a solution to an ill-defined…
Descriptors: Design, Integrated Curriculum, STEM Education, Art Education
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Shin, Shin-Shing – IEEE Transactions on Education, 2015
Students in object-oriented analysis and design (OOAD) courses typically encounter difficulties transitioning from object-oriented analysis (OOA) to logical design (OOLD). This study conducted an empirical experiment to examine these learning difficulties by evaluating differences between OOA-to-OOLD and OOLD-to-object-oriented-physical-design…
Descriptors: Computer Science Education, Design, Semantics, Learning Processes
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Chutiporn Anutariya Ed.; Dejian Liu Ed.; Kinshuk Ed.; Ahmed Tlili Ed.; Junfeng Yang Ed.; Maiga Chang Ed. – Lecture Notes in Educational Technology, 2023
This book collects the proceedings of the 7th International Conference on Smart Learning Environments (ICSLE2023), held in Bangkok, Thailand, as a hybrid conference from 31st Aug to 1st Sep 2023. The proceedings focus on the interplay between pedagogy and technology, and their fusion towards the advancement of smart learning for a sustainable…
Descriptors: Educational Technology, Electronic Learning, Sustainability, Student Satisfaction
National Academies Press, 2010
"Report of a Workshop on the Scope and Nature of Computational Thinking" presents a number of perspectives on the definition and applicability of computational thinking. For example, one idea expressed during the workshop is that computational thinking is a fundamental analytical skill that everyone can use to help solve problems, design…
Descriptors: Computation, Thinking Skills, Problem Solving, Design
OECD Publishing, 2014
The Programme for International Assessment of Adult Competencies (PIAAC) will establish technical standards and guidelines to ensure that the survey design and implementation processes of PIAAC yield high-quality and internationally comparable data. This document provides a revised version of the technical standards and guidelines originally…
Descriptors: Adults, International Assessment, Adult Literacy, Competence
Lansiquot, Reneta D. – IGI Global, 2013
Involving two or more academic subjects, interdisciplinary studies aim to blend together broad perspectives, knowledge, skills, and epistemology in an educational setting. By focusing on topics or questions too broad for a single discipline to cover, these studies strive to draw connections between seemingly different fields. Cases on…
Descriptors: Enrichment, Organizational Change, Teaching Methods, Interdisciplinary Approach
Marion, Rodger; Niebuhr, Bruce R. – Collegiate Microcomputer, 1986
Discusses an algorithm for developing problem solving simulations using microcomputers, and describes both the components of the simulation algorithm and the user interface. Examples of simulation and programming methods are presented. (MBR)
Descriptors: Algorithms, Computer Simulation, Computer Software, Design
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Clancey, William J.; Bock, Conrad – 1985
A poorly designed knowledge base can be as cryptic as an arbitrary program and just as difficult to maintain. Representing inference procedures abstractly, separately from domain facts and relations, makes the design more transparent and explainable. The combination of abstract procedures and relational language for organizing domain knowledge…
Descriptors: Classification, Computer System Design, Expert Systems, Identification
Mid-Continent Regional Educational Lab., Inc., Kansas City, MO. – 1985
In order to determine the extent to which the LOGO programming language can be used as a reinforcer for general problem solving ability, this field study used a production theory approach to problem solving as a conceptual model, and then translated the model into a LOGO oriented framework. The methodology tested the use of an algorithm in a…
Descriptors: Algorithms, Elementary Education, Field Tests, Problem Solving
Champagne, Audrey B.; And Others – 1983
The research described in this paper leads to an instructional design approach which is an alternative to the consideration of such issues as mathematical skills or level of cognitive development. The approach uses an analysis of traditional instructional tasks to specify the underlying cognitive processes and structures necessary for the…
Descriptors: Cognitive Processes, College Science, Concept Formation, Higher Education
Paskewicz, Charles W.; And Others – 1983
This book emphasizes the importance of research to the school psychologist. Written in a conversational style, it looks at research as a tool for problem solving and a basis for action rather than as an academic exercise. Research is described as an interaction, a point of contact to get things moving, a different way of seeing a problem. The…
Descriptors: Counseling Techniques, Counselor Role, Elementary Secondary Education, Problem Solving
Clancey, William J. – 1983
This paper argues that an important design principle for building expert systems is to represent all control knowledge abstractly and separately from the domain knowledge upon which it operates. Abstract control knowledge is defined as the specifications of when and how a program is to carry out its operations, such as pursuing a goal, focusing,…
Descriptors: Artificial Intelligence, Clinical Diagnosis, Communicable Diseases, Computer Software
Wilkins, D. C.; And Others – 1987
Arguing that an explicit representation of the problem-solving method of an expert system shell as abstract control knowledge provides a powerful foundation for learning, this paper describes the abstract control knowledge of the Heracles expert system shell for heuristic classification problems, and describes how the Odysseus apprenticeship…
Descriptors: Apprenticeships, Classification, Computer Assisted Instruction, Computer System Design
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