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van Ginkel, Joost R.; van der Ark, L. Andries; Sijtsma, Klaas – Multivariate Behavioral Research, 2007
The performance of five simple multiple imputation methods for dealing with missing data were compared. In addition, random imputation and multivariate normal imputation were used as lower and upper benchmark, respectively. Test data were simulated and item scores were deleted such that they were either missing completely at random, missing at…
Descriptors: Evaluation Methods, Psychometrics, Item Response Theory, Scores
Godfreyson, John Ernst – 1984
This report summarizes an investigation of the attitudes of elementary students, teachers, and parents toward the use of educational computer games and simulations in a teaching/learning situation. Following a statement of the project purpose and a literature review, the courseware selection process is described. (This process resulted in use of…
Descriptors: Computer Simulation, Courseware, Educational Games, Elementary Education
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Hasell, Mary Joyce – Simulation and Games, 1987
Reviews two case studies which evaluate the use of gaming/simulation as a participatory method for including users in the design of community projects. Questionnaires and interviews are used to compare visual gaming methods with verbal discussion methods in designing an activity center for handicapped residents and a community garden project. (LRW)
Descriptors: Case Studies, Citizen Participation, Community Programs, Comparative Analysis
Edwards, Bernell J. – 1986
This report documents an experiment to determine the training effectiveness of a microcomputer-based avionics system trainer as a cost-effective alternative to training in the actual aircraft. Participants--26 operationally qualified C-141 pilots with no prior knowledge of the Fuel Saving Advisory System (FSAS), a computerized fuel management…
Descriptors: Aircraft Pilots, Aviation Technology, Comparative Analysis, Computer Assisted Instruction
Frisbie, Richard D. – 1986
This paper provides an understanding of the conceptual and operational relationships between evaluation, content analysis, and microcomputers so that evaluation practitioners can better address applied content analysis problems used in their work. The first section presents a general model for conducting an evaluation effort that focuses on…
Descriptors: Analysis of Variance, Content Analysis, Evaluation, Evaluation Methods
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Hazleton, William A.; Mahurin, Ronald P. – Simulation and Games, 1986
Survey data from two intercollegiate Model United Nations (UN) conferences, pretest data, and results of open-ended questionnaires from one delegation are utilized to identify and explain important elements in the student preparation stage, the Model UN simulation, and possible educational benefits of participation. (MBR)
Descriptors: Behavioral Objectives, Experiential Learning, Higher Education, International Relations
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Bunderson, C. V.; And Others – Machine-Mediated Learning, 1984
WICAT Systems, Inc., produced a "proof of concept" instructional videodisc in college biology with support from the National Science Foundation. The project involved simultaneous development of content design, instructional strategies, software, and hardware, with a principal focus on evaluation of the instructional videodisc in the classroom.…
Descriptors: Biology, Computer Simulation, Epistemology, Formative Evaluation
Branck, Charles E.; And Others – Educational Technology, 1987
This study of 87 veterinary medical students at Auburn University tests the effectiveness and student acceptance of interactive videodisc as an alternative to animal experimentation and other traditional teaching methods in analyzing canine cardiovascular sounds. Results of the questionnaire used are presented, and benefits of interactive video…
Descriptors: Analysis of Variance, Cardiovascular System, Comparative Analysis, Computer Simulation
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Miles, Wilford G., Jr.; And Others – Simulation and Games, 1986
Describes a rigorously controlled study comparing university students' perceptions of learning from a business simulation and from cases in a business policy course. Results indicate students perceive both cases and simulations as viable and valuable instructional methods, although cases are perceived to be generally superior to simulations. (MBR)
Descriptors: Business Administration Education, Case Studies, Comparative Analysis, Educational Games
Davis, Barbara Gross – 1985
To explore the potential of computer controlled videodiscs for simulating undergraduate science laboratory instruction, the Annenberg/CPB (Corporation for Public Broadcasting) Project funded the University of Nebraska to create and field test six videodisc laboratory experiments, two each in biology, chemistry, and physics. The six discs were…
Descriptors: Academic Achievement, Biology, Chemistry, Computer Assisted Instruction
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Jones, Ken – Simulation and Games, 1986
Clarifies definitions of simulation, game, drama, and exercise, and describes a study of 17- to 19-year-old students which was designed to determine their public speaking anxiety level after using seven classroom simulations to prepare them for the experience. Students' personal development and behavior throughout the experience are discussed.…
Descriptors: Anxiety, Behavior Change, Definitions, Foreign Countries
Bracey, Gerald W. – Electronic Learning, 1988
Reviews two studies whose results indicate that students who share computers develop better work skills and social attitudes. One study, using eighth graders and a computer simulation, measured performance on worksheets and final exams. The second study used language learning via computer-assisted instruction to compare results on achievement…
Descriptors: Achievement Tests, Competition, Computer Assisted Instruction, Computer Simulation