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Laughery, K. Ronald – Simulation and Games, 1984
Presents some arguments for new training approaches to teaching people how to play games based on the literature about how humans play games, how they acquire game-playing skills, and game-playing theory. An example of the role-reversal approach to training is presented with some experimental findings regarding its effectiveness. (MBR)
Descriptors: Behavior, Epistemology, Games, Instructional Improvement
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Vockell, Edward L.; Rivers, Robert H. – 1984
Computerized science simulations were employed by high school biology students in an attempt to enhance their problem-solving skills. The simulations were administered under unguided (discovery learning) and guided (guided discovery learning) conditions while a control group received no simulations. To ascertain the effectiveness of the…
Descriptors: Biology, Computer Simulation, Critical Thinking, High Schools
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Ohlsson, Stellan – Instructional Science, 1986
Research on intelligent tutoring systems is discussed from the point of view of providing moment-by-moment adaptation of content and form of instruction to the changing cognitive needs of individual learners. Implications of this goal for cognitive diagnosis, subject matter analysis, teaching tactics, and teaching strategies are analyzed. (Author)
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Simulation, Diagnostic Teaching
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Domaracki, Joseph W.; Lyon, Steven R. – Research in Developmental Disabilities, 1992
This study, which involved training four young adults with moderate or severe mental retardation on housekeeping and janitorial work skills, found that simulation instruction based on general case methodology can be used to teach complex sequences, that naturalistic instruction seemed more efficient than simulation instruction, and that neither…
Descriptors: Cleaning, Generalization, Housekeepers, Instructional Effectiveness
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Hazleton, William A.; Mahurin, Ronald P. – Simulation and Games, 1986
Survey data from two intercollegiate Model United Nations (UN) conferences, pretest data, and results of open-ended questionnaires from one delegation are utilized to identify and explain important elements in the student preparation stage, the Model UN simulation, and possible educational benefits of participation. (MBR)
Descriptors: Behavioral Objectives, Experiential Learning, Higher Education, International Relations
Regian, J. Wesley, Ed.; Shute, Valerie J., Ed. – 1992
This book contains a snapshot of state-of-the-art research on the design of automated instructional systems. Selected cognitive psychologists were asked to describe their approach to instruction and cognitive diagnosis, the theoretical basis of the approach, its utility and applicability, and the knowledge engineering or task analysis methods…
Descriptors: Aptitude Treatment Interaction, Artificial Intelligence, Cognitive Psychology, Computer Assisted Instruction
McKenzie, Dan L.; Padilla, Michael J. – 1984
This study investigated the effects of three instructional strategies and student entry characteristics on student engagement and the acquisition of skills necessary for the construction and interpretation of line graphs. The strategies examined were an activity-based approach, a written simulation-based approach, and a combination of activity-…
Descriptors: Cognitive Development, Developmental Stages, Grade 8, Graphs
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Collet, LeVerne S.; Shiffler, Nancy L. – Journal of Educational Computing Research, 1985
A study was conducted to assess effectiveness of a computer simulation which exposed students to three levels of real-life research situations as laboratory experience accompanying graduate level research design course. Simulation effects on achievement, perceived research competence, interest in research, and effects of differing amounts of…
Descriptors: Academic Achievement, Analysis of Covariance, Comparative Analysis, Competence
Sherwood, Robert D. – 1984
Designed to focus on student learning and to illustrate techniques that might be used with computers to facilitate that process, this paper discusses five types of computer use in educational settings: (1) learning ABOUT computers; (2) learning WITH computers; (3) learning FROM computers; (4) learning ABOUT THINKING with computers; and (5)…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Managed Instruction, Computer Simulation
Chapman, Anne W. – 1992
Focusing on the development of the United States Army's National Training Center (NTC) from conceptualization and initial implementation in 1981 to the end of the first phase of development in 1984, this monograph provides a documented historical analysis of how and why the landmark event in army training was launched and examines attendant policy…
Descriptors: Armed Forces, Federal Government, Military Personnel, Military Training
Pepin, Michel; Dorval, Michel – 1986
This paper presents the results of two studies which were performed to assess the effects of the practice of an interactive video game on spatial visualization test scores. The first study used 70 Laval University undergraduate students as subjects, while subjects for the second study were 101 seventh grade students from the area of Quebec City.…
Descriptors: Adolescents, Analysis of Covariance, Computer Simulation, Foreign Countries
Baird, William E.; Koballa, Thomas R., Jr. – 1986
This study assessed the effect of group size and presentation mode on acquisition of the process skill of forming and testing hypotheses and selected attitudes. Preservice elementary teachers (N=87) in five intact classes received two 1-hour sessions presented by microcomputer, 1 week apart. Half of the subjects were assigned to three-member…
Descriptors: Attitude Change, Computer Simulation, Cooperation, Elementary Education
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Mandinach, Ellen B.; Linn, Marcia C. – Journal of Educational Computing Research, 1986
In this review of the research on how current computer learning environments can foster the acquisition of complex cognitive skills, two issues emerge: (1) what cognitive accomplishments are likely in the computer environment; and (2) what factors predispose students to benefit from the environment. (MBR)
Descriptors: Academic Ability, Access to Education, Cognitive Processes, Computer Simulation