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Gintautas, Vadas; Hubler, Alfred – Physics Education, 2009
Lessons and homework problems involving a pendulum are often a big part of introductory physics classes and laboratory courses from high school to undergraduate levels. Although laboratory equipment for pendulum experiments is commercially available, it is often expensive and may not be affordable for teachers on fixed budgets, particularly in…
Descriptors: Physics, Laboratory Equipment, Computer Uses in Education, Science Instruction
Price, Colin B. – Physics Education, 2008
Computer games such as Unreal Tournament (UT2004 and UT3) contain a "physics engine" responsible for producing believable dynamic interactions between players and objects in the three-dimensional (3D) virtual world of a game. Through a series of probing experiments we have evaluated the fidelity and internal consistency of the UT2004 physics…
Descriptors: Physics, Engines, Science Instruction, Educational Games

Smith, W. – Physics Education, 1987
Proposes a mathematical computer model for the behavior of liquids using the classical dynamic principles of Sir Isaac Newton and the molecular dynamics method invented by other scientists. Concludes that other applications will be successful using supercomputers to go beyond simple Newtonian physics. (CW)
Descriptors: College Mathematics, College Science, Computer Uses in Education, Fluid Mechanics