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Papadakis, Stamatios, Ed.; Kalogiannakis, Michail, Ed. – Lecture Notes in Educational Technology, 2022
This book brings together a collection of work from around the world in order to consider effective STEM, robotics, mobile apps education from a range of perspectives. It presents valuable perspectives--both practical and theoretical--that enrich the current STEM, robotics, mobile apps education agenda. As such, the book makes a substantial…
Descriptors: STEM Education, Robotics, Computer Oriented Programs, Handheld Devices

Glashow, Sheldon Lee – Quantum, 1992
Describes "Bop," a game that considers solely the sequence of letters. Words are determined to be equivalent if different letters of one word become different letters in the other word in exactly the same order. Examples of four-, five-, and six-letter words and BOProblems are provided. (MDH)
Descriptors: Coding, Creative Activities, Creative Thinking, Educational Games