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Haas, Mary E. – 1988
The educational value of games includes learning to: (1) follow directions and use social skills; (2) review information and use cognitive skills; (3) make decisions and live with the consequences; and (4) become aware of new information. This paper describes how teachers might use small group games to reinforce what is taught in social studies…
Descriptors: Educational Games, Elementary Secondary Education, Experiential Learning, Group Activities
Haas, Mary E.; Laughlin, Margaret A. – 2002
Games are motivating instructional resources that provide opportunities to learn and practice map, group work, and communication skills. Using the designs of popular commercial, folk, or media games, teachers can create games for their classroom that support geographic education. Many games can be used by students on their own before and during…
Descriptors: Classroom Techniques, Educational Games, Elementary Secondary Education, Geographic Concepts

Haas, Mary E. – Social Studies and the Young Learner, 1990
Maintains that small-group games increase student time on task over whole-class games. Provides guidelines for designing small-group games as well as large-group games. Points out that games provide leadership opportunities, review material presented in class, and develop cognitive and social skills. Provides a list of teaching resources for using…
Descriptors: Childrens Games, Class Activities, Creative Teaching, Decision Making