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Marrero, Osvaldo; Pasles, Paul C. – Mathematics and Computer Education, 2011
Like many mathematics teachers, the authors often find that students who struggle with a difficult concept may be assisted by the use of a well-chosen graph or other visual representation. While one should not rely solely on such tools, they can suggest possible theorems which then might be proved with the proper rigor. Even when a picture…
Descriptors: Probability, Calculus, Mathematics Instruction, College Mathematics
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Levine, Stephanie Holliman; Mansheim, Jan – Mathematics and Computer Education, 1987
One way in which a computer simulation can convince students of the validity of formulas for the density and distributive functions of the sum of two variables is described. Four computer program listings are included. (MNS)
Descriptors: College Mathematics, Computer Simulation, Functions (Mathematics), Graphs
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Maloy, B. R.; Pye, W. C. – Mathematics and Computer Education, 1986
An exercise simulating the tossing of N dice is described. Calculation of expected gain and extension to a two-person game are each discussed. (MNS)
Descriptors: College Mathematics, Computer Science Education, Computer Simulation, Higher Education
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Ehrlich, Amos – Mathematics and Computer Education, 1986
Three computer programs are listed for finding binomial probabilities. Other applications and variations are discussed. (MNS)
Descriptors: Computer Software, Enrichment Activities, Mathematical Enrichment, Mathematics Instruction
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Poiani, Eileen L.; Protomastro, Gerard P. – Mathematics and Computer Education, 1985
The game of craps is analyzed in terms of mathematical expectation. Betting examples are presented and discussed, and a computer simulation program in BASIC is included. (MNS)
Descriptors: College Mathematics, Computer Software, Higher Education, Learning Activities
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Maruszewski, Richard F., Jr. – Mathematics and Computer Education, 1990
Describes a five-dice game, horse. Discusses the offensive player's strategy using the ideas of probability, such as counting outcomes, mutually exclusive events, conditional probabilities, zero sum games, and the use of computer. (YP)
Descriptors: College Mathematics, Computation, Computer Uses in Education, Educational Games
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Jarrell, Stephen – Mathematics and Computer Education, 1990
Explains a new way of viewing Bayes' formula. Discusses the revision factor and its interpretation. (YP)
Descriptors: Bayesian Statistics, College Mathematics, Computation, Decimal Fractions
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Jones, Kevin S. – Mathematics and Computer Education, 1992
"Gedankensimulation" is a term adapted from Einstein's "thought experiments" to indicate mentally created simulations that can help conceptualize ideas. Presents seven examples of simulations that can be utilized to solve problems or illustrate concepts in probability and statistics. Problem contexts include games of chance,…
Descriptors: College Mathematics, Computer Assisted Instruction, Computer Science Education, Computer Simulation