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Wang, Hai; Wang, Shouhong – Journal of Information Systems Education, 2023
NoSQL databases have been used in organizations for decades. Few database textbooks on the market, however, have suitable materials about NoSQL beyond general introductions for typical business students. In fact, users of the typical NoSQL systems on the software market need to have certain computer programming skills. This teaching tip introduces…
Descriptors: Databases, Programming, Computer Science Education, Business Administration Education
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Xiaoni Zhang – Journal of Information Systems Education, 2025
This teaching tip explores the integration of AI tools into database education. The author describes how instructors can use AI tools to prepare teaching materials and how students can use AI to facilitate database development. The teaching tips provided encompass both course-level objectives and assignment-specific strategies. The inclusion of AI…
Descriptors: Databases, Technology Integration, Critical Thinking, Thinking Skills
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Martincic, Cynthia J. – Information Systems Education Journal, 2016
Mobile application development is currently an important component of CS/IS education. Because of the rapid rate of change in the mobile application field, there are many websites that provide instructional material in tutorial format, but it is difficult to find a textbook that includes mobile application programming assignments and exercises.…
Descriptors: Undergraduate Students, Computer Science Education, Introductory Courses, Programming
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Kristian, Kathleen E. – Journal of Chemical Education, 2015
A semester-long group project that utilizes wiki sites to enhance collaboration was developed for a foundation course in inorganic chemistry. Through structured assignments, student groups use metal-based or metal-combating therapeutic agents as a model for applying and understanding course concepts; they also gain proficiency with scientific- and…
Descriptors: Inorganic Chemistry, Introductory Courses, Student Projects, Group Activities
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Dalal, Nikunj – Journal of Information Systems Education, 2012
We describe the use of rapid game prototyping as a pedagogic technique to experientially explore and learn requirements discovery, modeling, and specification in systems analysis and design courses. Students have a natural interest in gaming that transcends age, gender, and background. Rapid digital game creation is used to build computer games…
Descriptors: Teaching Methods, Systems Analysis, Design, Computer Games
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Mays, David C. – Journal of Geoscience Education, 2010
This article describes a one-week introduction to stochastic groundwater modeling, intended for the end of a first course on groundwater hydrology, or the beginning of a second course on stochastic hydrogeology or groundwater modeling. The motivation for this work is to strengthen groundwater education, which has been identified among the factors…
Descriptors: Natural Resources, Water, Probability, College Science
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Ballenger, Robert M. – Journal of Information Systems Education, 2007
This case provides a real-world semester long project-oriented case study for students enrolled in an electronic commerce course that has a significant development component. The case provides the technical framework in the form of functional requirements for students to design and build a fully functional transaction processing e-commerce Web…
Descriptors: Programming, Databases, Case Method (Teaching Technique), College Students
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Steuhler, David M. – Bulletin of the Association for Business Communication, 1986
Focusing on process description, provides a step-by-step class presentation of an assignment given to a technical writing class that uses a computer program to teach instructions. Discusses the assignment's benefits to class discussion, the editing session, and the writing produced. (JD)
Descriptors: Assignments, Class Activities, Computer Assisted Instruction, Computer Software
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Carroll, David; Carney, Joanne – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2005
The Personal Perspectives multimedia project described in this article engages teacher candidates in examining and representing their cultural identity by means of Apple's iMovie software. This digital storytelling project was developed by the authors, who are instructors in elementary education and instructional technology at a state university…
Descriptors: Multimedia Instruction, Preservice Teacher Education, Multicultural Education, Cultural Awareness