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D'Ignazio, Fred – Classroom Computer Learning, 1988
Discussed are products and activities which can be used in a multimedia computer setting. Highlighted are the use of video cameras, video digitizers, and video overlays. Examples of how this technology can be used by students are described. (CW)
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Peripherals, Computer Software
Courtney, Dwight; Crowley, Ed – 1988
This guide is intended for use in teaching a postsecondary-level course in corporate electronic publishing systems. The following topics are covered: cultural influence of graphic communication (early events in communication, early attempts at printing); typefaces and styles of type (type style characteristics and their use); tools and methods of…
Descriptors: Behavioral Objectives, Business Education, Computer Graphics, Curriculum Development

Mercedes, Dawn – Art Education, 1996
Summarizes negative aspects of computer technology and problems inherent in the field of digital imaging. Considers the postmodernist response that borrowing and alteration are essential characteristics of the technology. Discusses the implications of this for education and research. (MJP)
Descriptors: Aesthetic Values, Aesthetics, Art Activities, Art Education