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Michael, Kurt Y. – Technology and Engineering Teacher, 2013
The "Titanic" caught the attention and imagination of the public when, in 1985, the sunken ship was discovered 370 miles off the coast of Newfoundland (PBS, 2012). Since that time, scientists have conducted numerous expeditions using high-resolution SONAR working in tandem with remote-operated vehicles (ROV) to collect information used…
Descriptors: Navigation, Cartography, Computer Simulation, Knowledge Representation
Prosise, Jeff – 1994
This document presents the principles behind modern computer graphics without straying into the arcane languages of mathematics and computer science. Illustrations accompany the clear, step-by-step explanations that describe how computers draw pictures. The 22 chapters of the book are organized into 5 sections. "Part 1: Computer Graphics in…
Descriptors: Art Education, Computer Graphics, Computer Literacy, Computers
Greh, Deborah – 1990
This guide was developed to help art teachers see and teach the computer as an art tool. Organized in two sections, the 12 chapters in part 1 explore computer art as an art form, discuss why and how to use the computer as an art teaching tool, and give strategies and lesson suggestions for student explorations and activities in the artroom. Part 2…
Descriptors: Art Activities, Art Education, Computer Graphics, Computer Literacy
New York City Board of Education, Brooklyn, NY. – 1987
This curriculum guide presents lessons for computer literacy instruction in the elementary grades. The first section of the guide includes 22 lessons on hardware, covering such topics as how computers work, keyboarding, word processing, and computer peripherals. The 13 lessons in the second section cover social topics related to the computer,…
Descriptors: Computer Graphics, Computer Literacy, Computer Science Education, Computer Software
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Hubbard, Guy – Art Education, 1985
Through graphic art courses, art teachers can provide students with an understanding of how computers work and how to solve problems with them. How to design a graphics program is discussed. (RM)
Descriptors: Art Education, Computer Graphics, Computer Literacy, Curriculum Design
Bromley, John; Lakatos, John – Computing Teacher, 1985
Provides a course outline, describes equipment and teacher requirements, discusses student evaluation and course outcomes, and details the computer programs used in a high school course. The course is designed to teach students use of the microcomputer as a tool through hands-on experience with a variety of commercial software programs. (MBR)
Descriptors: Computer Graphics, Computer Literacy, Computer Software, Course Content
Putnam, A. R.; Duelm, Brian – 1985
This presentation outlines guidelines for developing and implementing an introductory course in computer-aided drafting (CAD) that is geared toward secondary-level students. The first section of the paper, which deals with content identification and selection, includes lists of mechanical drawing and CAD competencies and a list of rationales for…
Descriptors: Behavioral Objectives, Computer Graphics, Computer Literacy, Course Content
New York City Board of Education, Brooklyn, NY. – 1986
This curriculum guide presents lessons in the use of the LOGO programing language for students at all grade levels. The first section contains 19 lessons for the early childhood level, covering topics such as how computers work, directionality and moving the turtle, and creating designs. The 76 lessons for grades K-6 that are described in the next…
Descriptors: Computer Graphics, Computer Literacy, Computer Science Education, Curriculum Guides
Amburgey, Valeria, Ed.; Olivier, Terry A., Ed. – 1985
This document contains 25 presentations on five broad topics: the interface of computers with instruction; computer applications; computer graphics; computer programming; and general interest sessions. A foreword by Dr. Valeria Amburgey of Sam Houston State University precedes the following papers: (1) "Fourth and Fifth Grade Computer Centers…
Descriptors: Community Education, Computer Assisted Instruction, Computer Graphics, Computer Literacy
Frasca, Joseph W. – 1990
This lab manual is designed to accompany a college course introducing students to computing. The exercises are designed to be completed by the average student in a supervised 2-hour block of time at a computer lab over 15 weeks. The intent of each lab session is to introduce a topic and have the student feel comfortable with the use of the machine…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Literacy, Computer Science Education
Huber, Leonard; And Others – 1983
This handbook for teachers offers guidance on introducing computer literacy into elementary and secondary classrooms. It includes a list of computer concepts exemplified by each step in learning to write programs in BASIC Programming Language and the objectives for the elementary and secondary activities; suggestions for using computers in…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Literacy, Computer Science Education
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Stogryn, Daniel E. – Journal of College Science Teaching, 1989
Reports on a comparison of computer instruction at Japanese and American universities and colleges. Discusses hardware, education of students, computer graphics, and cooperative efforts. States that computer hardware in Japan is of high quality, abundant, and inexpensively accessed, and in America there is a stronger, direct instructional…
Descriptors: Chemistry, College Science, Comparative Education, Computer Graphics
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Hubbard, Guy; Greh, Deborah – Art Education, 1991
Summarizes the conclusions reached by art educators who discussed the kinds of computer knowledge and skills required by preservice teachers. Identifies two categories: fine arts (visual expression, graphic design, and aesthetics) and art education (knowledge about hardware and software, applications, management, and interdisciplinary…
Descriptors: Art Education, Art Teachers, Computer Graphics, Computer Literacy
Chauvenne, Sherry; And Others – 1989
Parallel Alternative Strategies for Students (PASS) is a content-centered package of alternative methods and materials designed to assist secondary teachers to meet the needs of mainstreamed learning-disabled and emotionally-handicapped students of various achievement levels in the basic education content courses. This supplementary text and…
Descriptors: Computer Graphics, Computer Literacy, Computer Software, Databases
Computing Teacher, 1985
Defines computer literacy and describes a computer literacy course which stresses ethics, hardware, and disk operating systems throughout. Core units on keyboarding, word processing, graphics, database management, problem solving, algorithmic thinking, and programing are outlined, together with additional units on spreadsheets, simulations,…
Descriptors: Artificial Intelligence, Computer Graphics, Computer Literacy, Computer Simulation
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