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Lincoln, James – Physics Teacher, 2019
Python is a free, text-based programming language that has already been used by those who do physics research to great effect. But students can also learn to use it and, through its use, learn other aspects of physics--especially ones that are difficult or impossible to perform as physical labs. This article serves as a most-fundamental start for…
Descriptors: Science Instruction, Physics, Computer Uses in Education, Programming Languages
Calder, Nigel – Australian Primary Mathematics Classroom, 2010
"Scratch" is a media-rich digital environment that utilises a building block command structure to manipulate graphic, audio, and video aspects. It incorporates elements of Logo including "tinkerability" in the programming process. In "Scratch" students use geometric and measurement concepts such as coordinates, angle,…
Descriptors: Programming Languages, Problem Solving, Geometric Concepts, Mathematics Instruction
Schmidt, Karsten – International Journal of Mathematical Education in Science and Technology, 2008
In this paper "Derive" functions are provided for the computation of the Moore-Penrose inverse of a matrix, as well as for solving systems of linear equations by means of the Moore-Penrose inverse. Making it possible to compute the Moore-Penrose inverse easily with one of the most commonly used Computer Algebra Systems--and to have the blueprint…
Descriptors: Programming Languages, Computer Uses in Education, Programming, Algebra
Culp, George H.; Watkins, G. Morgan – 1993
This book and three accompanying floppy disks introduce HyperCard 2.1 for the Macintosh microcomputer and its programming component, HyperTalk, to educators. The first four chapters introduce the basics of HyperCard, including its structure, which is based on a hierarchy of units; the use of tools and graphics; and ways of linking information…
Descriptors: Authoring Aids (Programming), Computer Software, Computer Uses in Education, Elementary Secondary Education

Martignette-Boswell, Carol; Cuoco, Albert A. – Mathematics Teacher, 1995
Discusses a visual programming language, Function Machine Lab, which helps students with the concept of function using the function machine image. (MKR)
Descriptors: Algebra, Computer Uses in Education, Concept Formation, Functions (Mathematics)

Nixon, Paul D. – Computers and the Humanities, 1993
Asserts that involving students in learning a small amount of programming language can enable them to learn the important concepts of electronic information systems. Describes a three-week unit in which arts and humanities undergraduate students use the authoring language, PILOT. (CFR)
Descriptors: Computer Uses in Education, Course Content, Course Descriptions, Educational Technology

Clements, Douglas H.; Sarama, Julie – Teaching Children Mathematics, 1998
Uses three computer software programs to help students develop algebraic reasoning. Programs include spreadsheets, Logo programming language, and Teasers by Tobbs. (ASK)
Descriptors: Algebra, Computer Software, Computer Uses in Education, Educational Technology

Goldstein, Miriam D.; Strube, Michael J. – Teaching of Psychology, 1995
Describes two QuickBASIC programs that provide students direct experience with interpreting correlation scatter-plots. Maintains that the programs can be used in classroom exercises to highlight factors that influence the size of a Pearson correlation coefficient. (CFR)
Descriptors: Computer Software Development, Computer Uses in Education, Correlation, Data Analysis

Strube, Michael; Goldstein, Miriam D. – Teaching of Psychology, 1995
Describes a QuickBASIC program for demonstrating the differences between main effects and interactions in factorial designs. The program can be used in conjunction with a traditional lecture to improve student understanding and develop skills in recognizing main effects and interactions from graphic displays. (CFR)
Descriptors: Computer Software Development, Computer Uses in Education, Correlation, Data Analysis

Slocum, Terry A.; Yoder, Stephen C. – Journal of Geography, 1996
Outlines reasons why computer programming should be taught to geographers. These include experience using macro (scripting) languages and sophisticated visualization software, and developing a deeper understanding of general hardware and software capabilities. Discusses the distinct advantages and few disadvantages of the programming language…
Descriptors: Cartography, Computer Assisted Instruction, Computer Graphics, Computer Interfaces