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Eiser, Leslie – Classroom Computer Learning, 1986
Discusses the features of animation software packages, reviewing eight commercially available programs. Information provided for each program includes name, publisher, current computer(s) required, cost, documentation, input device, import/export capabilities, printing possibilities, what users can originate, types of image manipulation possible,…
Descriptors: Animation, Computer Graphics, Computer Software, Elementary Secondary Education
Yoder, Sharon Burrowes – 1990
This book is designed to teach LogoWriter, a programming language. Each of the 41 small chapters focuses on a particular LogoWriter word or idea, and provides examples for practice and experimentation. Topics included are: (1) getting started with LogoWriter; (2) using repeat and label; (3) using color and random, shapes and stamp, fill and shade;…
Descriptors: Computer Graphics, Elementary Secondary Education, Microcomputers, Programing
Olds, Henry F. – Classroom Computer Learning, 1985
Reviews desirable features that current word processing programs have that can be used to enhance writing instruction. Provides a list of programs in three categories: (1) idea processors; (2) enhanced word processors; and (3) word processors with graphics capabilities. Each entry includes publisher, hardware compatibility, current price, and…
Descriptors: Computer Graphics, Computer Software, Elementary Secondary Education, Word Processing
Prosise, Jeff – 1994
This document presents the principles behind modern computer graphics without straying into the arcane languages of mathematics and computer science. Illustrations accompany the clear, step-by-step explanations that describe how computers draw pictures. The 22 chapters of the book are organized into 5 sections. "Part 1: Computer Graphics in…
Descriptors: Art Education, Computer Graphics, Computer Literacy, Computers
Savas, Stephen D.; Savas, E. S. – 1985
This 10-chapter book is intended to fill a need for a clearly written, easy to follow, introduction to computer programming that teachers or parents can immediately put to use. Its sample programs are designed to capture attention and spark the imagination of children learning to use computers. The first chapter provides such introductory…
Descriptors: Computer Graphics, Computer Science Education, Elementary Secondary Education, Learning Activities
O'Loughlin, Marilyn; Martin, Ron – School Library Media Activities Monthly, 1988
Presents an activity designed to give students the opportunity to experiment with low-resolution computer graphics to create pictures based on native American art. Library, art, computer math, and social studies skills objectives are listed as well as performance objectives and required materials. Two references on computer graphics and 23 on…
Descriptors: American Indians, Art Education, Behavioral Objectives, Computer Graphics
Bull, Glenn; And Others – 1991
This book is designed to provide a quick introduction to LinkWay (one of a new generation of hypermedia programs) for teachers who are familiar with other computer applications, but who may not have worked with hypermedia applications. The book serves as a tutorial that quickly introduces the basic elements of LinkWay, thereby making more…
Descriptors: Computer Graphics, Computer Software, Databases, Elementary Secondary Education
Gunter, Philip L.; Miller, Kerrie A.; Venn, Martha L.; Thomas, Kelly; House, Sandi – TEACHING Exceptional Children, 2002
This article discusses procedures that have been developed to empower students with disabilities to take responsibility for graphing data reflecting their own academic performance. It discusses training methods for teaching students self-graphing and the benefits of self-monitoring. Examples are provided of different types of computer graphs.…
Descriptors: Academic Achievement, Computer Graphics, Data Collection, Disabilities
North Carolina Department of Public Instruction, 2006
As professionals, arts education teachers must model ethical use both when working with students and when preparing materials for classroom use. This document provides arts educators with guiding principles for managing a classroom where they both model and teach appropriate, ethical behavior, in adherence to copyright policy, legislation, and the…
Descriptors: Elementary Secondary Education, Ethics, Copyrights, Art Education
Greh, Deborah – 1990
This guide was developed to help art teachers see and teach the computer as an art tool. Organized in two sections, the 12 chapters in part 1 explore computer art as an art form, discuss why and how to use the computer as an art teaching tool, and give strategies and lesson suggestions for student explorations and activities in the artroom. Part 2…
Descriptors: Art Activities, Art Education, Computer Graphics, Computer Literacy
Shalvoy, Mary Lee – Electronic Learning, 1985
Describes range of options and features in gradebook programs and reviews most popular and readily available software for organizing, calculating, and updating grades: Master Grades, EA Gradebook, Gradeaid, Grader, Graphic Gradebook, Classic Plus Gradekeeping System, Records, Gradecalc, Grade Master, Report Card, Electronic Gradebook for…
Descriptors: Attendance Records, Computation, Computer Graphics, Computer Software

Hubbard, Guy – Art Education, 1985
Through graphic art courses, art teachers can provide students with an understanding of how computers work and how to solve problems with them. How to design a graphics program is discussed. (RM)
Descriptors: Art Education, Computer Graphics, Computer Literacy, Curriculum Design
The Computing Teacher, 1985
This collection of articles and features reprinted from "The Computing Teacher" begins with an outline (the table of contents) of a 20-session course, "Logo in the Classroom," by Shirley Torgerson, Mary Kay Kriley, and Janet Stone. The text of the first session and a student exercise sheet are also provided. Five articles…
Descriptors: Computer Graphics, Computer Software, Educational Strategies, Elementary Secondary Education
Banbury, Mary M.; And Others – Gifted Child Today (GCT), 1990
A module is presented to facilitate integrating computers and art into the gifted/talented curriculum. Based on the Enrichment Triad model, specific activities are suggested, such as creating interest development centers, increasing awareness of computer imagery in daily life, exploring art software programs, and performing in-depth investigation…
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Elementary Secondary Education
Fehling, Eric E. – 1998
This manual provides teachers, with very little or no technology experience, with a step-by-step guide for developing the necessary skills for creating a class Web Page. The first part of the manual is devoted to the thought processes preceding the actual creation of the Web Page. These include looking at other Web Pages, deciding what should be…
Descriptors: Computer Graphics, Computer Oriented Programs, Computer System Design, Design Requirements