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Matson, Jack V. – Journal of Creative Behavior, 1991
This paper describes techniques for helping business administration students to explore their creative unknowns by rewarding them for creative thinking and risk-taking in the development of a real business, even if the business failed. The role of trial and error in learning and creativity is explored, along with the importance of sustaining…
Descriptors: Business Administration Education, Creative Development, Creativity, Entrepreneurship
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Lange, Diane M. – General Music Today, 2006
This article explains the difference between concepts and skills in music education. Concepts about music cannot be taught; they are acquired through meaningful experiences. These experiences are typically called musical skills and include singing, chanting, playing, moving, creating, improvising, and writing. Suggestions for organizing the school…
Descriptors: Music, Music Education, Music Techniques, Singing
Watson, Jerry J. – 1985
Literary gaps were identified by Wolfgang Iser in 1974 as "vacant pages" that invite the reader to reflect and enter into the text thereby motivating students to experience the text as reality. Arthur Applebee, in 1979, identified three categories to distinguish children's types of interaction with stories: (1) the complexity of literary…
Descriptors: Childrens Literature, Creative Development, Creative Expression, Elementary Education
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Alter, Judith B. – Journal of Creative Behavior, 1991
To enable college students to grapple with their own process of creating, students complete a project that involves collecting a variety of small objects, dividing the objects into two categories, telling a story using all the objects, describing their feelings about the categorization and story-telling activities, and writing about their creative…
Descriptors: Classification, Cognitive Processes, College Students, Creative Activities
Montgomery County Public Schools, Rockville, MD. – 1984
The Confidence Course is a program of physical activities which seeks to improve individual self-image and to develop initiative and resourcefulness while promoting feelings of trust and good will within a group. General guidelines and procedures include safety considerations as well as common sense in activity selection and a perspective of…
Descriptors: Adventure Education, Creative Development, Educational Games, Experiential Learning