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Elissa Milto; Chelsea Andrews; Merredith Portsmore; Christopher Wright – Eye on Education, 2025
"Introducing Engineering to K-8 Students" will provide you with the tools you need to incorporate engineering design into your classroom. Rather than prescribing a specific curriculum to follow, this book will help you engage your students with hands-on, open-ended engineering design problems that can be easily integrated into your…
Descriptors: Engineering, Design, Middle School Teachers, Elementary School Teachers
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Lisa Polk – Texas Association for Literacy Education Yearbook, 2024
This article discusses the implementation of interactive literacy approaches that maximize learning for students. Instructional implications are shared along with prospective benefits offered to students when practices are applied. It also provides educators with feasible, generative actions to adapt or incorporate as appropriate to their learning…
Descriptors: Experiential Learning, Literacy, Motivation Techniques, Interdisciplinary Approach
Cynthia P. May; David Desplaces; David M. Wyman – Management Teaching Review, 2022
Universal Design (UD) involves the creation of accessible, flexible products that are functional for a wide population of users. Our problem-based learning exercise challenges student teams to create products and services guided by the principles of UD. After teams generate their new product concept, a spokesperson from each team pitches it in…
Descriptors: Access to Education, Problem Solving, Design, Entrepreneurship
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Shadiev, Rustam; Wang, Xueying; Liu, Taoying; Yang, Mengke – Interactive Learning Environments, 2023
Fifty-one learning strategies were developed and validated in this study to make language learners more knowledgeable about unfamiliar environments. The study tested the effectiveness of the strategies in improving the creativity of students. 75 university students participated in the study and they were divided into three groups: (1) students who…
Descriptors: Foreign Countries, Experiential Learning, English (Second Language), Educational Environment
Eastman, Billy; Rasmussen, Amy – Solution Tree, 2021
Imagine a thriving English classroom. One that's active, experiential, collaborative, and rigorous. "Authentic Literacy Instruction" will help you not just imagine this classroom, but also create it. Through a hands-on approach to student-centered literacy, the authors share how to reinvigorate your love for what you do and refine your…
Descriptors: Authentic Learning, Literacy, Student Empowerment, Secondary School Students
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Garcia, Nancy; Brooks, Mary E. – Communication Teacher, 2023
The opportunities in social media management and digital marketing strategy continue to expand as the profession evolves. Social media has become central for communication around the globe, but social marketers struggle with strategy and planning skills. The client-based activity outlined in this study facilitates the development of skills related…
Descriptors: Curriculum Guides, College Curriculum, Social Media, Marketing
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Padilla Rodriguez, Brenda Cecilia, Ed.; Armellini, Alejandro, Ed. – IGI Global, 2021
Active blended learning (ABL) is a pedagogical approach that combines sensemaking activities with focused interactions in appropriate learning settings. ABL has become a great learning tool as it is easily accessible online, with digitally rich environments, close peer and tutor interactions, and accommodations per individual learner needs. It…
Descriptors: Active Learning, Blended Learning, Cooperative Learning, Experiential Learning
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Dugan, Riley; Lee, Na Young – Marketing Education Review, 2023
Few academic disciplines make as frequent use of experiential learning exercises as marketing and sales. This is particularly true in selling courses, where a sales role play often serves as a culminating exercise in which students are tasked with building rapport with a buyer, uncovering buyer needs, overcoming objections, and closing a sale.…
Descriptors: Salesmanship, Business Administration Education, Role Playing, Experiential Learning
Huh, Sojung; Crane, Michelle; Loux, Taylor; Hong, Jung Eun; Jo, Injeong – Geography Teacher, 2022
This paper introduces four local field studies designed and conducted by two Advanced Placement Human Geography (APHG) teachers. All of these activities were designed for ninth-graders taking APHG courses. Both teachers implement multiple instances of field study in different units of the APHG curriculum throughout the academic year (e.g., two…
Descriptors: Advanced Placement Programs, Human Geography, Learning Activities, Secondary School Curriculum
Tidd, Rachel – Jossey-Bass, An Imprint of Wiley, 2023
"Wild Learning" answers a call in the educational community for practical, easy-to-implement activities that bring core curriculum out of the classroom and into the outdoors. Outdoor learning has risen in popularity in recent years, and it has tremendous benefits. Being outside is healthier, helps children form a strong connection to the…
Descriptors: Outdoor Education, Learning Activities, Natural Resources, Experiential Learning
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Anderson, Bradford P. – Journal of Legal Studies Education, 2022
This article demonstrates how, and provides all necessary material, to utilize experiential classroom integration of an earthquake insurance policy as an engaging and immersive tool to introduce business law students to applied contract analysis and interpretation. Students also gain an understanding of insurance concepts through this exercise.…
Descriptors: Natural Disasters, Seismology, Insurance, Law Students
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Lesley G. Campbell; Benjamin R. Montgomery; Megan R. King; Jonathan Hall; Lena Struwe – American Biology Teacher, 2025
Exposure to nature can improve mental health and cognitive abilities, while creating enhanced engagement with biological course material through interactions with organisms and ecosystems. Remote biology education was suddenly implemented during the COVID-19 pandemic at many universities, and such distance education continues to provide broadened…
Descriptors: Distance Education, Biology, Science Education, Safety
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Coté, Murray J.; Smith, Marlene A. – Decision Sciences Journal of Innovative Education, 2022
Popular game shows offer educators the opportunity to develop active-learning exercises that provide students with a real-world connection to analytical reasoning and methods. We describe a classroom assignment developed for quantitative business courses based on the Monty Hall Problem (MHP), a probability puzzle with ties to the long-running…
Descriptors: Experiential Learning, Business Administration Education, Probability, Games
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Howe, David C. – Management Teaching Review, 2022
This article describes a game show-style classroom exercise that is appropriate for any management-related courses that wish to enrich students' understanding of a key phase of the hiring process. The activity introduces the importance of job descriptions and job specifications through a semiscripted unstructured interview patterned after a…
Descriptors: Game Based Learning, Class Activities, Employment Interviews, Personnel Selection
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Zhao, Xin – Communication Teacher, 2021
Courses: Public Relations, Business and Professional Communication, Training and Development, Digital Media Strategies, Digital Communications. Objectives: By the end of the activity, students will be able to synthesize the key attributes of the notion of personal branding and to apply them in their future professional communications on social…
Descriptors: Marketing, Social Media, College Students, Experiential Learning
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