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Lester, G. Brooke – Teaching Theology & Religion, 2018
Games offer unique possibilities for learning, and text-based interactive fiction ("IF") in particular lends itself as a low barrier to entry for instructors and students wishing to build interactive narrative games. Understanding by Design provides a framework by which to determine the best possible places for instructor- and…
Descriptors: Fiction, Teaching Methods, Religious Education, Interaction
Stevenson, Carolyn N., Ed. – IGI Global, 2018
The rising cost of tuition, increasing competition, and mounting student loan debt has caused educational leaders to rethink degree programs and resources for learners. As such, open educational resources, prior learning assessment, open degree plans, and competency-based learning have gained popularity in the field of higher education.…
Descriptors: Educational Improvement, Prior Learning, Open Educational Resources, Student Evaluation
Littleton, Karen – Technology, Pedagogy and Education, 2010
This discussion paper highlights a number of themes emerging from contemporary research into teaching with whole-class interactive technologies. Focusing particularly on the contributions to this special issue, the paper considers the significance of whole-class interactive technologies (primarily interactive whiteboards) with respect to the use…
Descriptors: Educational Research, Educational Technology, Visual Aids, Interaction
Zou, Bin; Xing, Minjie; Wang, Yuping; Sun, Mingyu; Xiang, Catherine H. – IGI Global, 2013
Computer-Assisted Foreign Language Teaching and Learning: Technological Advances highlights new research and an original framework that brings together foreign language teaching, experiments and testing practices that utilize the most recent and widely used e-learning resources. This comprehensive collection of research will offer linguistic…
Descriptors: Foreign Countries, Electronic Learning, Computer Assisted Instruction, Web 2.0 Technologies
Brown, Abbie; Sugar, William – Association for Educational Communications and Technology, 2004
A report on the efforts made to describe the range of human-computer interaction skills necessary to complete a program of study in Instructional Design Technology. Educators responsible for instructional media production courses have not yet articulated which among the wide range of possible interactions students must master for instructional…
Descriptors: Student Projects, Interaction, Instructional Design, Educational Media
Dooley, Kim E.; Lindner, James R.; Dooley, Larry M. – Information Science Publishing, 2005
Courses and programs being delivered at a distance require a unique set of professional competencies. Whether using synchronous or asynchronous methods of instruction, systematic instructional design can help stimulate motivation, increase interaction and social presence, and authenticate learning outcomes. Principles of adult learning, including…
Descriptors: Distance Education, Learning Theories, Instructional Design, Motivation