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McCarthy, Chris; Lan, Jie; Li, Jieying – PRIMUS, 2019
We present noncompetitive adsorption as "particles in a box with one sticky wall." We start with a general model that can be modeled as a simple ordinary differential equation (ODE). To verify the ODE students run a computer simulation. The ODE's solution imperfectly fits the simulation's data. This leads to the diffusion partial…
Descriptors: Equations (Mathematics), Mathematical Models, Problem Solving, Computer Simulation
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Hemer, David – Australian Mathematics Education Journal, 2020
This paper describes an investigation looking at the underlying mathematics of poker machines. The aim of the investigation is for students to get an appreciation of how poker machines are designed to ensure that in the long-term players will inevitably lose when playing. The first part of this paper describes how students can model a simple poker…
Descriptors: Equipment, Probability, Games, Mathematics Instruction
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Sinclair, Michael; Dauerty, Helene; Alber, Mark – Science Teacher, 2016
Biomodeling is the study of the structures and behaviors of interacting biological entities such as molecules, cells, or organisms. While physical and chemical processes give rise to various spatial and temporal structures, even the simplest biological phenomenon is infinitely more complex (Kling 2004). Over the past decade, much of biomodeling…
Descriptors: Biology, Mathematical Models, Cytology, Probability
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Thornburgh, William R.; Tretter, Thomas R. – Science Teacher, 2017
This article describes a unit in which students investigate total solar eclipses, such as the one coming August 21, from several perspectives. It incorporates mathematical thinking and aligns with the "Next Generation Science Standard." This article refers to physical, virtual, and mathematical modeling. Various models and perspectives…
Descriptors: Astronomy, Mathematical Models, Recreational Facilities, Lunar Research
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Smith, Donald A.; Jacquot, Raymond G. – CoED, 1984
Presents algorithms for the simulation and motion display of the three basic kinematic devices: (1) four bar linkages; (2) the slider crank; and (3) the inverted slider crank mechanisms. The algorithms were implemented on a Commodore-VIC 20 microcomputer system with 6500 bytes of available memory. (Author/JN)
Descriptors: Algorithms, Computer Graphics, Computer Simulation, Computer Software
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Whitman, David L.; Terry, Ronald E. – CoED, 1985
Demonstrating petroleum engineering concepts in undergraduate laboratories often requires expensive and time-consuming experiments. To eliminate these problems, a graphical simulation technique was developed for junior-level laboratories which illustrate vapor-liquid equilibrium and the use of mathematical modeling. A description of this…
Descriptors: Computer Graphics, Computer Simulation, Computer Software, Engineering
Wachsmuth, Ipke; Lorenz, Jens-Holger – Focus on Learning Problems in Mathematics, 1987
Analysis of errors children make is modeled both with and without computers. Patterns of thinking are traced for a fifth grader, with the discussion focused on getting clues for remedial instruction by analyzing the dialog. (MNS)
Descriptors: Case Studies, Cognitive Processes, Computer Simulation, Diagnostic Teaching
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Channell, Dwayne E. – Mathematics Teacher, 1989
Describes an activity to solve an applied problem using a random-number-based simulation. Provides objectives, prerequisites, directions, extensions, answers, a computer program, and worksheets for the activity. Six references are listed. (YP)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Mathematical Models
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Zaki, Moncef; Pluvinag, Francois – Educational Studies in Mathematics, 1991
Probability theory can be developed from a theoretical or experimental probability approach. The problem, "The Gambler's Ruin," is used to study whether students are naturally sensitive to learning probability from an experimental probability approach through simulations. Results indicated that use of simulations can contribute to…
Descriptors: Cognitive Development, Computer Simulation, Concept Formation, French
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Craig, T. W.; Kiang, D. – Physics Teacher, 1991
Presents a problem to determine conditions under which two identical masses, constrained to move along two perpendicular wires, would collide when positioned on the wires and released with no initial velocity. Offers a solution that utilizes the position of the center of mass and a computer simulation of the phenomenon. (MDH)
Descriptors: Computer Simulation, Enrichment Activities, Force, Geometry
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Danesh, Iraj – Journal of Computers in Mathematics and Science Teaching, 1989
Describes the deterministic simulation (a given input always leads to the same output) and probabilistic simulation (new states are subject to predefined laws of chance). Provides examples of the application of the two simulations with mathematical expressions and PASCAL program. Lists seven references. (YP)
Descriptors: College Science, Computer Oriented Programs, Computer Simulation, Computers
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Dittmann, H.; Schneider, W. B. – Physics Teacher, 1992
Describes a project that uses a computer and a dot matrix printer to simulate the holographic recording process of simple object structures. The process' four steps are (1) superposition of waves; (2) representing the superposition of a plane reference wave on the monitor screen; (3) photographic reduction of the images; and (4) reconstruction of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Geometric Constructions, High Schools
National Council of Teachers of Mathematics, Inc., Reston, VA. – 1988
These materials on geometric probability are the first unit in a course being developed by the Mathematics Department at the North Carolina School of Science and Mathematics. This course is designed to prepare high school students who have completed Algebra 2 for the variety of math courses they will encounter in college. Assuming only a knowledge…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Computer Uses in Education
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Wood, Eric – Mathematics Teacher, 1992
This article discusses the analysis of a decision-making process faced by contestants on the television game show "The Price is Right". The included analyses of the original and related problems concern pattern searching, inductive reasoning, quadratic functions, and graphing. Computer simulation programs in BASIC and tables of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Learning Activities, Mathematical Applications
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Song, Xueshu – Journal of Computers in Mathematics and Science Teaching, 1992
Suggests that intuition and visualization are effective methods of introducing engineering principles to pre-engineering students. Describes the development of computer simulation software as part of a "Pre-Engineering College On Disk" course. The computer game helps students visualize the relationship between shell trajectory and its…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Simulation, Computer Software Development