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Nugent, Jill; Smith, Walter; Cook, Linda; Bell, Meredith – Science Teacher, 2015
With rapidly evolving technology, the world is more connected than ever, and citizens around the globe can contribute to science like never before (Dickinson and Bonney 2012). Reflecting the growing capacity of citizen science, this article presents a science education continuum that moves from global awareness to global contribution. At each…
Descriptors: Science Education, Citizen Participation, Science Projects, Science Process Skills
LaBanca, Frank; Ritchie, Krista C. – Science Teacher, 2011
Problem solving is a valuable skill in the science classroom. Students often use a variety of inquiry strategies to identify problems and their implications; develop action plans; locate relevant sources, information, and data; and formulate solutions. Problem solving is a logical, analytical, and sometimes creative process. The less tangible,…
Descriptors: Creativity, Learning Strategies, Problem Solving, Science Fairs
Seeman, Jeffrey I.; Lawrence, Tom – Science Teacher, 2011
One goal of 21st-century education is to develop mature citizens who can identify issues, solve problems, and communicate solutions. What better way for students to learn these skills than by participating in a science and engineering fair? Fair participants face the same challenges as professional scientists and engineers, even Nobel laureates.…
Descriptors: Video Technology, Science Fairs, Learning Experience, Peer Influence
Pittman, Jason – Science and Children, 2016
Learning celebrations are increasingly common in schools looking to put more emphasis on community and efficacy in place formulaic science fair projects. The celebration aspect is in the community's participation and interaction with the learners. Students are the main event, performing as they would in a school play or applying acquired knowledge…
Descriptors: Science Course Improvement Projects, Science Fairs, Exhibits, Science Activities

Grimnes, Karin A. – American Biology Teacher, 1996
Describes a project that helps students integrate biological concepts using both creativity and higher-order problem-solving skills. Involves students playing the roles of junior scientists aboard a starship in orbit around a class M planet and using a description of habitats, seasonal details, and a surface map of prominent geographic features to…
Descriptors: Animals, Biology, Creative Thinking, Higher Education

Housley, James M. – Physics Teacher, 1995
Outlines and illustrates the Dartmouth approach to developing a science project. This problem-solving approach, promoted by the Thayer School of Engineering at Dartmouth College, helps teachers in guiding students in all phases of project work. (JRH)
Descriptors: Educational Strategies, Physics, Problem Solving, Science Instruction
Sumrall, William; Schillinger, Don – Science Scope, 2004
Science fairs offer students the opportunity to develop skills in inquiry, writing research proposals, working with peers, verifying results, and sharing experimental findings. However, the science fair itself does not necessarily translate into a student's attainment of such skills. Project quality and a student's successful achievement of good…
Descriptors: Learning Activities, Class Activities, Transfer of Training, Science Education

McCormick, Terry L. – Science Teacher, 1995
Descriptors: Computer Interfaces, Computer Uses in Education, Hands on Science, Integrated Activities

Erzberger, Andria; And Others – Physics Teacher, 1996
Describes the activities of the Physics Teachers Action Research Group in which college physics teachers work together in planning, revising, and evaluating student projects that foster greater conceptual understanding and address student misconceptions. Presents the details of a project in which students were asked to build an accelerometer. (JRH)
Descriptors: Acceleration (Physics), Hands on Science, Mechanics (Physics), Misconceptions

Akers, Brian N. – Science Activities, 1992
Describes an extended problem-solving activity utilizing drift-bottles that encourages students to deduce probable and great-circle drift-bottle routes, to use logic based on unit calculations, and to estimate the distance traveled and the minimum velocity of these drift-bottles. Includes materials needed, learning objectives, procedures,…
Descriptors: Data Collection, Data Interpretation, Earth Science, Elementary Secondary Education

Pace, Glennellen; Larson, Connie – Science and Children, 1992
Discusses a child-centered science project in which first-grade students integrate design drawing, construction, mathematics, and language arts to solve engineering problems related to constructing robots. Describes the construction of the robots, follow-up activities, and educational research that supports this approach to teaching. (10…
Descriptors: Cooperative Learning, Design, Grade 1, Integrated Activities
United States Patent Model Foundation, Alexander, VA. – 1988
The Invent America program addresses the need to provide K-8 students with opportunities to learn critical and creative thinking skills through the process of inventing. Students apply problem-solving skills as they turn their own creative ideas into inventions. It is an effort to integrate the curriculum, help students synthesize knowledge, and…
Descriptors: Creative Thinking, Creativity, Discovery Processes, Elementary Education

Meyer, Karen J. – Science and Children, 1993
Describes a contest where sixth-grade students observe the results of a week of planning, folding, testing, and comparing their best paper frog designs and hopping techniques. This integrated unit helps children unleash their imaginations and develop problem-solving skills. (PR)
Descriptors: Biology, Elementary Education, Elementary School Science, Grade 6
United States Patent Model Foundation, Alexander, VA. – 1988
The Invent America program addresses the need to provide K-8 students with opportunities to learn critical and creative thinking skills through the process of inventing. Students apply problem-solving skills as they turn their own creative ideas into inventions. It is an effort to integrate the curriculum, help students synthesize knowledge, and…
Descriptors: Creative Thinking, Creativity, Discovery Processes, Elementary Education
United States Patent Model Foundation, Alexander, VA. – 1988
The Invent America program addresses the need to provide K-8 students with opportunities to learn critical and creative thinking skills through the process of inventing. Students apply problem-solving skills as they turn their own creative ideas into inventions. It is an effort to integrate the curriculum, help students synthesize knowledge, and…
Descriptors: Creative Thinking, Creativity, Discovery Processes, Elementary Education
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