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Silva, Karina; Correia, Ana-Paula; Pardo-Ballester, Cristina – Journal of Digital Learning in Teacher Education, 2010
Researchers have highlighted the benefits of using virtual worlds such as Second Life in education, but they have also forewarned educators of potential drawbacks. Understanding how virtual worlds work, including their capabilities and limitations, empowers educators to make better decisions regarding their relevance to learning and teaching. This…
Descriptors: Educational Technology, Computer Simulation, Simulated Environment, Virtual Classrooms
Sullivan, Florence R. – Journal of Interactive Learning Research, 2009
This article argues for the use of self-study as a research methodology for learning technology scholars to advance knowledge and improve practice in the use of emerging technologies in the classroom. It reports on a self-study conducted on the use of the Second Life multi-user virtual environment (MUVE) in a graduate level seminar entitled…
Descriptors: Virtual Classrooms, Independent Study, Educational Media, Educational Theories
Barella, A.; Valero, S.; Carrascosa, C. – IEEE Transactions on Education, 2009
This paper presents a new environment for teaching practical work in AI subjects. The main purpose of this environment is to make AI techniques more appealing to students and to facilitate the use of the toolkits which are currently widely used in research and development. This new environment has a toolkit for developing and executing agents,…
Descriptors: Research and Development, Science Education, Case Studies, Teaching Methods