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Delello, Julie A.; Hawley, Harmonie; McWhorter, Rochell R.; Gipson, Christine S.; Deal, Belinda – International Journal of Web-Based Learning and Teaching Technologies, 2018
This article describes how gamification in education through the use of digital badges has emerged as a means to motivate and reward student learning. This exploratory, multi-case study looked at the motivations and perceptions of 90 higher education students across four disciplines, regarding the use of digital badges as an incentive for either a…
Descriptors: Recognition (Achievement), Educational Technology, Technology Uses in Education, College Students
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Goette, William F.; Delello, Julie A.; Schmitt, Andrew L.; Sullivan, Jeremy R.; Rangel, Angelica – Psychology Learning and Teaching, 2017
This study compares the academic performance and perceptions of 114 undergraduate students enrolled in an abnormal psychology course. Specifically, this study focuses on whether face-to-face (F2F) or blended modalities are associated with student learning outcomes. In this study, data analysis was based upon the examination of end-of-course…
Descriptors: Psychopathology, College Instruction, Comparative Analysis, Undergraduate Students
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McWhorter, Rochell R.; Delello, Julie A.; Roberts, Paul B. – Journal of Interactive Online Learning, 2016
Service-Learning (SL) as an instructional method is growing in popularity for giving back to the community while connecting the experience to course content. However, little has been published on using SL for online business students. This study highlights an exploratory mixed-methods, multiple case study of an online business leadership and…
Descriptors: Service Learning, Teaching Methods, Online Courses, Business Administration Education