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Wang, Pei-Yu; Vaughn, Brandon K.; Liu, Min – Computers & Education, 2011
This study examined the impact of animation interactivity on novices' learning of introductory statistics. The interactive animation program used in this study was created with Adobe Flash following Mayer's multimedia design principles as well as Kristof and Satran's interactivity theory. This study was guided by three main questions: 1) Is there…
Descriptors: Feedback (Response), Control Groups, Animation, Computer Assisted Instruction
Stevenson, Megan P.; Liu, Min – CALICO Journal, 2010
This paper presents the results of an online survey and a usability test performed on three foreign language learning websites that use Web 2.0 technology. The online survey was conducted to gain an understanding of how current users of language learning websites use them for learning and social purposes. The usability test was conducted to gain…
Descriptors: Second Language Instruction, Computer Assisted Instruction, Second Language Learning, Internet
Yuen, Timothy; Liu, Min – Journal of Interactive Learning Research, 2011
This paper presents a cognitive model of how interactive multimedia authoring (IMA) affect novices' cognition in object-oriented programming. This model was generated through an empirical study of first year computer science students at the university level being engaged in interactive multimedia authoring of a role-playing game. Clinical…
Descriptors: Feedback (Response), Programming, Cognitive Processes, Task Analysis

Liu, Min – Journal of Computing in Childhood Education, 1996
Explored responses to interactive multimedia by 3- to 5-year-olds through examination of verbal and facial expressions, use of mouse, body movement, attitudes toward multimedia, and teacher comments. Found great interest in using the technology and little difficulty in adjusting to developmentally appropriate materials, which has implications for…
Descriptors: Computer Assisted Instruction, Computer Attitudes, Computer Software, Computer Software Development
Jones, Margie; Liu, Min – 1996
Interactive multimedia programs have found their way into the hands of young children. This case study attempts to determine how two year old children interact with interactive multimedia technology, and addresses the following questions: is it appropriate to include the interactive multimedia technology in the same context as other objects like…
Descriptors: Ability, Age, Appropriate Technology, Case Studies