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Kartoglu, Ümit; Siagian, Ria Christine; Reeves, Thomas C. – TechTrends: Linking Research and Practice to Improve Learning, 2020
Educational design research (EDR) was applied to address the challenge of providing more public health professionals with opportunities to develop their knowledge and skills related to Good Clinical Practices (GCP) inspections. The conduct of clinical research in accordance with the principles of GCP is necessary to ensure that clinical research…
Descriptors: Public Health, Health Personnel, Risk, Occupational Safety and Health
Kartoglu, Ümit; Vesper, James L.; Reeves, Thomas C. – Interactive Learning Environments, 2017
The World Health Organization converted an award-winning experiential learning course that takes place on a bus traveling down the "cold chain" for time- and temperature-sensitive pharmaceutical products in Turkey to an online interactive learning environment through design-based research. Similarities and differences in the objectives…
Descriptors: Foreign Countries, Experiential Learning, Interaction, Pharmaceutical Education
Reeves, Thomas C. – Australasian Journal of Educational Technology, 2015
This special issue of the "Australasian Journal of Educational Technology" includes an introductory article by the guest editors and six papers that illustrate the potential of educational design research (EDR) to address important problems in higher education. In this final paper, reflections on the papers are made. Then the rationale…
Descriptors: Educational Technology, Instructional Design, Educational Research, Higher Education
Reeves, Thomas C.; Bonk, Curtis J. – International Journal on E-Learning, 2015
An argument is presented that the quest for quality teaching and learning in MOOCs should not be limited to merely demonstrating that these innovative learning environments have the same levels of effectiveness as traditional educational approaches (e.g., classroom instruction), but rather that they can exactly go beyond current levels of impact.…
Descriptors: Electronic Learning, Educational Quality, Instructional Innovation, Teaching Methods
Reeves, Thomas C.; Lee, Chwee Beng; Hung, Woei – Computers & Education, 2013
The six papers in this special issue of "Computers and Education" honoring Professor David H. Jonassen are diverse in nature. They also reflect differing interpretations of the implications of Jonassen's work for research and development focused on instructional models and the factors influencing instruction as well as the directions for future…
Descriptors: Educational Technology, Research and Development, Instructional Design, Educational Research
Reeves, Thomas C.; Hedberg, John G. – Educational Technology, 2014
Rising costs, perceived declining value, and weak evidence of quality outcomes bedevil contemporary higher education. One innovation intended to address these problems is the Massive Open Online Course (MOOC). This article recommends that the educational technology community and others get REAL about MOOCs by focusing more serious effort on…
Descriptors: Online Courses, Large Group Instruction, Educational Technology, Higher Education
Park, Yeonjeong; Jung, Insung; Reeves, Thomas C. – Educational Media International, 2015
This study describes the massive open online course (MOOC) experiences of three educational technology scholars assuming the roles of learners. Adapting Carroll's model of school learning as a theoretical framework, the study employed an autoethnography method to collect empirical data in three different MOOCs. Data analysis from regularly…
Descriptors: Foreign Countries, Online Courses, Large Group Instruction, Learning
Gustafson, Kent L.; Reeves, Thomas C. – Educational Technology, 1990
Describes a Macintosh computer-based Instructional Development Model (IDioM) that provides a platform upon which an expert system for course development can be constructed. Goals of IDioM are explained, including instructional design and facilitating the development of interactive training courses; the use of HyperCard is discussed; and future…
Descriptors: Computer System Design, Expert Systems, Futures (of Society), Hypermedia
Herrington, Jan; Reeves, Thomas C.; Oliver, Ron – Journal of Computing in Higher Education, 2007
The development of immersive learning technologies in the form of virtual reality and advanced computer applications has meant that realistic creations of simulated environments are now possible. Such simulations have been used to great effect in training in the military, air force, and in medical training. But how realistic do problems need to be…
Descriptors: Learning Theories, Cognitive Processes, Learning Strategies, Instructional Design

Fitzgerald, Gail E.; Allen, Bryce L.; Reeves, Thomas C. – Journal of Interactive Learning Research, 1999
Describes a new scholarly review process for courseware and other interactive learning and information system products. The purpose is to provide a mechanism to support faculty in the creative scholarship of designing and developing interactive products, evaluating their quality, disseminating results, and providing opportunities for the…
Descriptors: Computer Assisted Instruction, Computer Software Development, Computer System Design, Courseware
Woo, Younghee; Reeves, Thomas C. – Journal of Asynchronous Learning Networks, 2008
Because of the perceived advantages and the promotion of Web-based learning environments (WBLEs) by commercial interests as well as educational technologists, knowing how to develop and implement WBLEs will probably not be a choice, but a necessity for most educators and trainers in the future. However, many instructors still don't understand the…
Descriptors: Instructional Design, Online Courses, Interaction, Educational Technology
Reeves, Thomas C.; Herrington, Jan; Oliver, Ron – Journal of Computing in Higher Education, 2005
Design research has grown in importance since it was first conceptualized in the early 90s, but it has not been adopted for research in instructional technology in higher education to any great extent. Many researchers continue to conduct studies that principally seek to determine the effectiveness of the delivery medium, rather than the…
Descriptors: Educational Strategies, Higher Education, Research Methodology, Educational Technology
Woo, Younghee; Reeves, Thomas C. – Internet and Higher Education, 2007
Interaction is an essential ingredient in any learning process. However, every interaction does not lead to increased learning. When interaction has a direct influence on learners' intellectual growth, we can say the interaction is meaningful. The precise meaning of meaningful interaction is strongly related to the learning theories underlying the…
Descriptors: Constructivism (Learning), Instructional Design, Interaction, Internet
Wang, Chun-Min; Reeves, Thomas C. – Educational Media International, 2007
Online learning is growing in higher education contexts around the world, but very few research-based studies have addressed the cultural aspects of online teaching and learning. In this study, we focused on international students from Taiwan and examined their perspectives of taking a synchronous online course in the US. Specifically, we were…
Descriptors: Instructional Design, Online Courses, Foreign Countries, Higher Education
Reeves, Thomas C.; Benson, Lisa; Elliott, Dean; Grant, Michael; Holschuh, Doug; Kim, Beaumie; Kim, Hyeonjin; Lauber, Erick; Loh, Sebastian – 2002
Heuristic evaluation is a methodology for investigating the usability of software originally developed by Nielsen (1993, 2000). Nielsen's protocol was modified and refined for evaluating e-learning programs by participants in a doctoral seminar held at the University of Georgia in 2001. The modifications primarily involved expanding Nielsen's…
Descriptors: Computer Assisted Instruction, Computer Software Evaluation, Distance Education, Educational Technology
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