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Rieber, Lloyd P. – Educational Technology, Research and Development, 1992
Describes the Space Shuttle Commander software package, which utilizes the dynaturtle microworld to teach elementary and middle school students about Newton's laws of motion. Design considerations for computer-based microworlds that represent a compromise between the philosophies of constructivism and direct instruction are presented. (91…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Educational Principles
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Rieber, Lloyd P.; Luke, Nancy; Smith, Jan – Meridian, 1998
Describes KID DESIGNER, a project that emphasizes play as a lifelong learning process by teaching elementary school students how to design their own educational computer games that embed content from subjects studied in the classroom. Topics include constructivism; cooperative learning; project-based activities; prior learning; group dynamics; and…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Software Development, Constructivism (Learning)