Publication Date
In 2025 | 2 |
Descriptor
Educational Games | 2 |
Elementary School Students | 2 |
Learning Processes | 2 |
Academic Achievement | 1 |
Computer Simulation | 1 |
Costs | 1 |
Educational Technology | 1 |
Grade 2 | 1 |
Grade 4 | 1 |
Health | 1 |
Instructional Design | 1 |
More ▼ |
Author
Peng Zhang | 2 |
Jialing Zeng | 1 |
Jiangxu Li | 1 |
John B. Black | 1 |
Junjie Shang | 1 |
Junyi Zhou | 1 |
Su Cai | 1 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
Elementary Education | 2 |
Early Childhood Education | 1 |
Grade 2 | 1 |
Grade 4 | 1 |
Intermediate Grades | 1 |
Primary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Peng Zhang; Jiangxu Li; Su Cai – British Journal of Educational Technology, 2025
Augmented reality (AR) games offer significant potential to enhance learning experiences, yet the impact of when these games are introduced during the educational process remains underexplored. This study explored how the timing of providing the AR game influenced learners' achievement, satisfaction and acceptance. Using a quasi-experimental…
Descriptors: Simulated Environment, Computer Simulation, Educational Technology, Educational Games
Jialing Zeng; Peng Zhang; Junyi Zhou; Junjie Shang; John B. Black – Educational Technology Research and Development, 2025
Current literature indicates the significance of embodied scaffoldings in enhancing the effectiveness of interactive learning technologies for STEM conceptual learning and relevant cognitive skill development. However, there is limited research on pedagogical approaches for integrating mixed embodied scaffoldings in learning with interactive…
Descriptors: Scaffolding (Teaching Technique), Educational Games, Learning Processes, STEM Education