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Jina Kang; Xinhao Xu; Lili Yan – Education and Information Technologies, 2025
Computer-supported collaborative learning (CSCL) environments have been developed to connect learners, whether geographically apart or together, to accomplish shared tasks collaboratively and interactively. Despite the extensive adoption of immersive technologies such as virtual or augmented reality in various educational contexts, the current…
Descriptors: Literature Reviews, Technology Uses in Education, Educational Technology, Cooperative Learning
Gayathri Sadanala; Xinhao Xu; Hao He; Jhon Bueno-Vesga; Shangman Li – Distance Education, 2025
With the increasing use of virtual reality (VR) technology in education, it is crucial to understand the factors that affect its effectiveness. One area where VR has been utilized is in online orientation, which can be especially beneficial for distant students to start their university programs. This study examines the impact of the learner…
Descriptors: Distance Education, Educational Technology, Technology Uses in Education, Program Effectiveness
Yupei Duan; Xinhao Xu; Hao He; Shangman Li; Yuanyuan Gu – Journal of Interactive Learning Research, 2025
This study examines "VirtualGeo", a Mixed Reality and Generative AI platform designed to enhance U.S. geography knowledge among international students. By integrating immersive technologies, VirtualGeo allows students to engage with spatial content within an interactive digital landscape. Using a mixed-methods approach, the study…
Descriptors: Computer Simulation, Artificial Intelligence, Geography Instruction, Educational Environment