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Ronak R. Mohanty; Peter Selly; Lindsey Brenner; Shantanu Vyas; Cassidy R. Nelson; Jason B. Moats; Joseph L. Gabbard; Ranjana K. Mehta – IEEE Transactions on Learning Technologies, 2025
Immersive extended reality (XR) technologies, including augmented reality (AR), virtual reality, and mixed reality, are transforming the landscape of education and training through experiences that promote skill acquisition and enhance memory retention. These technologies have notably improved decision making and situational awareness in public…
Descriptors: Technology Integration, Artificial Intelligence, Safety Education, Instructional Design
Jill E. Stefaniak; Tonia Dousay; Tutaleni I. Asino; Lauren M. Bagdy – TechTrends: Linking Research and Practice to Improve Learning, 2025
In this theoretical paper, we advocate for educational researchers to embrace co-design as a means of fostering sustainable solutions in educational settings. While co-design has been increasingly recognized for its collaborative potential, we suggest that its effectiveness can be further enhanced by drawing from three complementary perspectives:…
Descriptors: Instructional Design, Educational Research, Decision Making, Ethnography
Chris Friend – Discover Education, 2025
Technology-infused classrooms sometimes feel like tech-support sessions, where students struggle to learn platform interfaces during their process of content creation. Especially in courses where technology is the medium, not the subject matter, time and attention directed toward troubleshooting can feel like distractions from the "real"…
Descriptors: Educational Technology, Technology Uses in Education, Experiential Learning, Personal Autonomy
Michael J. Hogan; Adam Barton; Alison Twiner; Cynthia James; Farah Ahmed; Imogen Casebourne; Ian Steed; Pamela Hamilton; Shengpeng Shi; Yi Zhao; Owen M. Harney; Rupert Wegerif – Irish Educational Studies, 2025
Collective Intelligence (CI) is important for groups that seek to address shared problems. CI in human groups can be mediated by educational technologies. The current paper presents a framework to support design thinking in relation to CI educational technologies. Our framework is grounded in an organismic-contextualist developmental perspective…
Descriptors: Intelligence, Educational Technology, Problem Solving, Group Behavior
William Billingsley – Science & Education, 2025
This article explores the epistemological trade-offs that practical and technology design fields make by exploring past philosophical discussions of design, practitioner research, and pragmatism. It argues that as technologists apply Artificial Intelligence (AI) and machine learning (ML) to more domains, the technology brings this same set of…
Descriptors: Artificial Intelligence, Computer Software, Teaching Methods, Technology Integration
Jewoong Moon; Unggi Lee; Junbo Koh; Yeil Jeong; Yunseo Lee; Gyuri Byun; Jieun Lim – Technology, Knowledge and Learning, 2025
This paper reviews the role of Generative Artificial Intelligence (GenAI) in transforming the landscape of educational game design. The recent rise and development of GenAI have expanded its applications in creating dynamic and interactive game systems. This review explores the potential of GenAI to craft personalized educational game designs that…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Games, Instructional Design
Siham Alaoui – Journal of Education for Library and Information Science, 2025
This article reflects a teaching experience in an archival science program offered by a Quebec university. With the aim of redesigning an online course in records management intended for undergraduate students, by incorporating more recent aspects in the course curriculum, a pedagogical approach based on the ADDIE model (analysis, design,…
Descriptors: Online Courses, Archives, Foreign Countries, Undergraduate Study
Luis M. Fernández; Kaitlyn Serbin; Bima Sapkota; Andrew Sebok; Ricardo Ortega; Ivonne Padron; Mahdi El-jirby; Alessandra Vasquez; Joseph Rocha – Mathematics Teacher: Learning and Teaching PK-12, 2025
Grades K-12 institutions in the United States continue to have a more culturally, linguistically, and racially diverse student population, with Hispanic and Asian students increasing in record numbers (United States Census Bureau, 2023). As a result, K-12 mathematics teachers are expected more than ever to design, select, and implement…
Descriptors: Mathematics Instruction, Mathematics Teachers, Teacher Educators, Preservice Teachers
Ka Long Roy Chan; Jinyu Liu – Journal of Educators Online, 2025
This brief article explores the integration of Generative Artificial Intelligence (GenAI) tools into blended learning environments for designing and teaching pronunciation tasks. Adapting Calamlam's (2016) conceptual framework, a flowchart is proposed to guide the use of three GenAI tool types to enhance pronunciation instruction: Listen-Mimic…
Descriptors: Artificial Intelligence, Technology Uses in Education, Teaching Methods, Pronunciation Instruction
Michele Dickey – Journal of Educational Multimedia and Hypermedia, 2025
Instructional design is a design discipline that bridges science and arts-based practices. It has a long history of borrowing from various fields of design. Experience Design (XD) is a relatively new field that holds relevance for instructional design because, as a multidisciplinary approach, XD focuses on creating meaningful user experiences and…
Descriptors: Instructional Design, Learning Experience, Educational Environment, Design
Selçuk Dogan – Asian Journal of Distance Education, 2025
This article explores the integration of ChatGPT into instructional design, utilizing a backward planning framework to align learning objectives, assessments, and activities for enhanced educational outcomes. Grounded in the principles of Understanding by Design (UbD) the paper introduces a threestep human-AI hybrid co-design model that enables…
Descriptors: Artificial Intelligence, Technology Uses in Education, Man Machine Systems, Instructional Effectiveness
Isabelle Antes – Journal of College Academic Support Programs, 2025
This exploratory piece is intended to set the stage for an ongoing conversation about Open Educational Resources (OER). The current OER landscape has hundreds of repositories and thousands of curated guides and lists for finding OER--few of which "talk" to each other behind the scenes, resulting in separate and often redundant resources…
Descriptors: Usability, Open Educational Resources, Technology Uses in Education, Advocacy
Erin Smith; Jonee Wilson – Journal of Mathematics Teacher Education, 2025
Many elementary education programs have only one mathematics methods course designed for preservice teachers (PTs). Such courses typically cover a range of content and present a challenge for mathematics teacher educators (MTEs) who strive to prepare their PTs to teach mathematics in equitable and humane ways. Due to the "stand-alone"…
Descriptors: Expertise, Instructional Design, Elementary School Mathematics, Mathematics Education
Geovanni Vazquez – Journal of Online Graduate Education, 2025
Students pursuing a graduate degree in social work online face a challenging academic journey that requires intellectual ability and emotional resiliency (De las Olas Palma-Garcia et al., 2014; Moore et al., 2015; Ratcliff, 2024). The Transactional Model of Stress provides a valuable framework for understanding how students perceive and respond to…
Descriptors: Social Work, Counselor Training, Coping, Models
Chahna Gonsalves – Journal of Learning Development in Higher Education, 2025
Generative AI (GenAI) is transforming higher education. It has already challenged the validity of traditional assessment methods and revealed concerns about the authenticity and reliability of conventional approaches. This opinion piece proposes an expanded theoretical framework for contextual learning, incorporating practical, situational,…
Descriptors: Artificial Intelligence, Higher Education, Evaluation Methods, Technology Uses in Education
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