Publication Date
In 2025 | 2 |
Descriptor
Computer Science Education | 2 |
Programming | 2 |
Active Learning | 1 |
Attention | 1 |
Authentic Learning | 1 |
Coding | 1 |
Computation | 1 |
Computer Software | 1 |
Creativity | 1 |
Curriculum Design | 1 |
Disproportionate… | 1 |
More ▼ |
Source
Computer Science Education | 2 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
Elementary Education | 2 |
Early Childhood Education | 1 |
Grade 1 | 1 |
Grade 2 | 1 |
Grade 4 | 1 |
Intermediate Grades | 1 |
Kindergarten | 1 |
Primary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Dandan Yang; Zhanxia Yang; Marina Umaschi Bers – Computer Science Education, 2025
Background and context: Despite the growing importance of computer science (CS) education, high-quality CS curricula for students in kindergarten to lower elementary grades are lacking. It is also unclear how students from underrepresented groups such as female students, students from low socioeconomic status, and students with disability respond…
Descriptors: Computer Science Education, Early Childhood Education, Program Effectiveness, Programming
Paulina Haduong; Karen Brennan – Computer Science Education, 2025
Background and Context: Learning to create self-directed and personally authentic programming projects involves encountering challenges and learning to get unstuck. Objective: This article investigates how one U.S. fourth-grade classroom engaged in practices which emphasized community supports, in the context of the classroom's implementation and…
Descriptors: Grade 4, Computer Science Education, Instructional Design, Programming