Publication Date
In 2025 | 9 |
Descriptor
Source
Educational Technology… | 9 |
Author
Amine Hatun Atas | 1 |
Amy B. Spagnolo | 1 |
Ann A. Murphy | 1 |
Christina Sondermann | 1 |
Deniz Iren | 1 |
Erica Volta | 1 |
Farhad Seraji | 1 |
Felicia Teske | 1 |
Gualtiero Volpe | 1 |
Jiao Jiao | 1 |
Jingyi Xie | 1 |
More ▼ |
Publication Type
Journal Articles | 9 |
Reports - Research | 7 |
Information Analyses | 2 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 4 |
Postsecondary Education | 4 |
Elementary Education | 1 |
Audience
Location
Asia | 1 |
China | 1 |
Europe | 1 |
Iran | 1 |
North America | 1 |
South America | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Khaleel Asyraaf Mat Sanusi; Deniz Iren; Nardie Fanchamps; Mai Geisen; Roland Klemke – Educational Technology Research and Development, 2025
Psychomotor skill training has traditionally relied on the physical presence of both teacher and learner for effective demonstrations and feedback, posing challenges for remote and self-directed learning. Technological advancements have given rise to immersive learning environments (ILEs), offering novel solutions for interactive and multimodal…
Descriptors: Psychomotor Skills, Skill Development, Computer Simulation, Electronic Learning
Amine Hatun Atas; Zahide Yildirim – Educational Technology Research and Development, 2025
This study advances the emerging research on shared metacognition through the lens of the community of inquiry framework. It seeks components and utterances of the community of inquiry and shared metacognition in online collaborative learning environments to bring an instructional design model to the fore. A three-cycle design-based research…
Descriptors: Metacognition, Instructional Design, Models, Electronic Learning
Xin Li; Wanqing Hu; Yanyan Li – Educational Technology Research and Development, 2025
Collaboration scripts are widely employed in online collaborative learning to enhance student engagement and facilitate collaboration. However, the optimal level of scripting remains a subject of debate. This study aims to address this issue by designing and developing different types of collaborative scripts implemented through conversational…
Descriptors: Artificial Intelligence, Scripts, Learner Engagement, Electronic Learning
Xiaoquan Pan; Ling Lin – Educational Technology Research and Development, 2025
In the wake of network technology and with the flourishing development of online learning, online presence is beginning to be conceptualized as a pivotal determinant affecting students' cognitive and learning behaviors in the online landscapes. However, how online presence influences students' technology-enhanced language learning experience…
Descriptors: Undergraduate Students, College English, Second Language Learning, English (Second Language)
Tim Kühl; Felicia Teske; Martin Merkt; Christina Sondermann – Educational Technology Research and Development, 2025
The empirical evidence concerning the question whether an instructor should be presented on online lecture slides is equivocal and two lines of theoretical reasoning exist. On the one hand, the instructor may distract from the content, thereby hampering learning; on the other hand, the instructor may function as a social cue that triggers a more…
Descriptors: Lecture Method, Visual Aids, Online Courses, Attention Control
Yuane Jia; Amy B. Spagnolo; Nora Barrett; Ann A. Murphy; Peter M. Basto; Pamela Rothpletz-Puglia; Stuart Luther – Educational Technology Research and Development, 2025
The benefits of peer evaluation of teaching effectiveness and quality in higher education are well documented. While instruments exist for the review and evaluation of entire online courses, there is no standardized single-lesson, peer evaluation instrument available for online instruction. This pilot study focused on the validation of a peer…
Descriptors: Higher Education, Peer Evaluation, Lesson Observation Criteria, Test Construction
Rasoul Bakhtiari; Farhad Seraji; Mohammadreza Farrokhnia; Zahra Habibzadeh; Omid Noroozi – Educational Technology Research and Development, 2025
This systematic review, utilizing the PRISMA framework, analyzes 248 international and 143 Iranian articles to provide an overview of studies on games in education. It examines five key themes: common terminology, methodology, type of study, variables studied, and technologies used, presenting findings in the same order of priority.…
Descriptors: Foreign Countries, International Education, Game Based Learning, Comparative Education
Jingyi Xie; Jiao Jiao – Educational Technology Research and Development, 2025
The formation of the digital divide is influenced by both objective factors, such as insufficient digital resources, and subjective factors, such as technology acceptance. This study employs a mixed-methods approach, utilizing the KANO model to analyze learners' demand attributes and the UTAUT model to examine subjective factors influencing…
Descriptors: Technology Uses in Education, Electronic Learning, Computer Attitudes, Developing Nations
Walter Setti; Rebecca Tarello; Erica Volta; Lucia Ferlino; Monica Gori; Gualtiero Volpe – Educational Technology Research and Development, 2025
The COVID-19 pandemic has accelerated digitization, access to IT resources, and digital inclusion in the Italian school system. This paper presents D-UDA (i.e., "unità didattica di apprendimento digitale", in Italian), a digital didactic unit for learning mathematics concepts. The presented approach combines teaching methodologies and…
Descriptors: Electronic Learning, Educational Games, Problem Solving, Multisensory Learning