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Junjie Gavin Wu; Danyang Zhang; Sangmin-Michelle Lee; Junhua Xian – International Journal of Computer-Assisted Language Learning and Teaching, 2025
Digital games have become an important educational tool for learning and teaching. The development of such games has advanced from 2D, desktop-based technologies to 3D, augmented reality (AR) / virtual reality (VR)-based technologies. Yet digital game-based language learning (DGBLL) with AR/VR has only recently started to be investigated, owing to…
Descriptors: Video Games, Computer Simulation, Second Language Learning, Game Based Learning
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Ali Alsaawi; Mohammad Almoaily; Fahad Almulhim; Nesreen Alahmadi; Hamza Alshenqeeti – International Journal of Computer-Assisted Language Learning and Teaching, 2025
Artificial intelligence (AI) is one of the fastest growing technologies today. Its extraordinary scope and capabilities have led people of all ages and abilities to employ it in many of their activities. Language learning is a lifetime experience that could benefit from the use of AI and thus it is worth exploring people's awareness of this…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Second Language Learning, Second Language Instruction
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Chenghao Wang; Xueyun Li – International Journal of Computer-Assisted Language Learning and Teaching, 2025
D-ID Creative Reality Studio (D-ID) is a platform for creating Artificial Intelligence (AI) presenter (digital human) videos, translating videos, and designing conversational agents. D-ID seamlessly integrates deep-learning face animation technology, large language models (LLMs), natural language processing (NLP), and speech synthesis and…
Descriptors: Artificial Intelligence, Design, Video Technology, Animation
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Mark Feng Teng; Jerry Huang – International Journal of Computer-Assisted Language Learning and Teaching, 2025
Affective, behavioral, and cognitive engagements play crucial roles in how learners interact with and process written feedback on their language production. The present study examines the efficacy of peer feedback versus ChatGPT-generated feedback in an English as a Foreign Language (EFL) writing context. Participants (n = 169) were 1st-year…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Artificial Intelligence
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Hassan Saleh Mahdi; Ahmed Alkhateeb – International Journal of Computer-Assisted Language Learning and Teaching, 2025
This study aims to develop a robust rubric for evaluating artificial intelligence (AI)--assisted essay writing in English as a Foreign Language (EFL) contexts. Employing a modified Delphi technique, we conducted a comprehensive literature review and administered Likert scale questionnaires. This process yielded nine key evaluation criteria,…
Descriptors: Scoring Rubrics, Essays, Writing Evaluation, Artificial Intelligence