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Muhammed Kürsat Demirgil; Mustafa Korucu; Ebru Ezberci Çevik – International Journal of Technology in Education and Science, 2025
The aim of the present study is to examine the perceptions of the 7th grade students at the level of lower secondary education regarding the concepts of traditional games and digital games through metaphors. The qualitative research method was adopted in this research study. This study also adopts the phenomenological design to explore the common…
Descriptors: Middle School Students, Grade 7, Student Attitudes, Figurative Language