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Alaina C. Keim; Adriane M.F. Sanders; Thaddeus B. Rada-Bayne; David R. Earnest – Teaching of Psychology, 2025
Background: This study examined students' perceptions of and engagement with active student responding (ASR) techniques as they relate to student performance. Objective: We replicate Zayac et al.'s study on ASR methods and expand on it by using an upper-level psychology course at multiple institutions and additional measures of engagement. Method:…
Descriptors: Undergraduate Students, Student Attitudes, Psychology, Active Learning
Lanqin Zheng; Zhe Shi; Zhixiong Fu; Shuqi Liu – Journal of Science Education and Technology, 2025
In recent years, in the era of digital intelligence, intelligent feedback has received increasing attention. However, few studies have explored the impacts of intelligent feedback on learning achievements and learning perceptions in inquiry-based science learning. To address these research gaps, this study examined the overall impacts of…
Descriptors: Artificial Intelligence, Technology Uses in Education, Feedback (Response), Academic Achievement
Liz Thomas; Mark Warnes; Simon Pratt-Adams – Innovations in Education and Teaching International, 2025
To enhance the student experience and improve student outcomes -- continuation, attainment, and employment -- higher education providers often implement curriculum changes and evaluate their effectiveness. But as interventions often only work directly with staff, rather than students, impact evaluation is challenging. This paper explores the…
Descriptors: Foreign Countries, College Faculty, College Students, Active Learning
Anak Agung Gde Ekayana; Ni Nyoman Parwati; Ketut Agustini; I Gede Ratnaya – Journal of Technology and Science Education, 2025
Students must grasp creative thinking as a crucial 21st-century talent to enhance learning achievement. Empirical research indicates that pupils' creative thinking skills and learning achievements require enhancement and attention. This study examines the impact of a project-based learning framework with STEAM methodology and self-efficacy levels…
Descriptors: Student Projects, Active Learning, STEM Education, Art Education
Jun Oshima; Ritsuko Oshima; Anthony J. Taiki Kawakubo – Journal of Computer Assisted Learning, 2025
Background: This study aimed to develop and test new analytics for knowledge-building practices from the transactive perspective. Based on a literature review, network analysis was identified as a promising analytical tool for these practices. We observed two aspects of network analysis that could be further developed: the multilayers of networks…
Descriptors: Network Analysis, Concept Formation, Learning Processes, Performance
Cecilia Madero-Gonzalez; Jesus Vazquez-Hernandez; Fernando Gonzalez Aleu – Quality Assurance in Education: An International Perspective, 2025
Purpose: This study aims to examine the impact of gamification on the five dimensions of meaningful learning (i.e. cooperative, active, authentic, constructive and intentional learning) and undergraduate student performance taking online lessons. Design/methodology/approach: Therefore, the authors conducted an experiment among undergraduate…
Descriptors: Gamification, Undergraduate Students, Online Courses, Engineering Education
Brett P. Matherne; Wendy Swenson Roth – Active Learning in Higher Education, 2025
Technological advancements and market pressures are driving the development of pedagogical course design approaches. By using organizational design research into structuring organizations and work processes to improve effectiveness and efficiency, we focus on two structural constructs from organizational design research: standardization (of…
Descriptors: Organizational Theories, Blended Learning, Flipped Classroom, Centralization
Guo Su; Jia Sun; Taotao Long; Wenli Chen; Aoxue Mei – Journal of Science Education and Technology, 2025
This study explored the impact of "Argumentation-driven inquiry" (ADI) on primary school students' argumentation performance in a blended synchronous learning environment (BSLE). A total of 159 fifth-grade primary school students (79 from an urban school and 80 from a rural school) participated in this quasi-experimental study. Students…
Descriptors: Persuasive Discourse, Inquiry, Academic Achievement, Synchronous Communication
Andrea Betti; Pablo Biderbost; Esther Vaquero – SAGE Open, 2025
This article assesses the effectiveness of two active learning formats -- a fully flipped and a semi-traditional one -- for students' soft skills, such as critical thinking, teamwork, self-efficacy, and learning perception, and for students' achievement measured in terms of grades. To measure the impact on the soft skills, it uses a Wilcoxon test,…
Descriptors: Flipped Classroom, Political Science, Soft Skills, Academic Achievement
Neni Murniati; Y. Yennita; Dinda Triski Oktaria Ha; R. Riyanto – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2025
Plant morphology courses develop students' understanding of plant structures and identification skills through mini-research activities. Effective species identification requires a literature review and the ability to find, evaluate, and use relevant information. This qualitative study examines students' information literacy skills in completing…
Descriptors: Foreign Countries, Undergraduate Students, Science Instruction, Biology
Komal Marwaha; Urvashi Sharma – Advances in Physiology Education, 2025
To address the ambiguity regarding learning style preferences as predictors of academic success, this study examines the relationship between learning style preferences, gender, lecture attendance, and academic performance among undergraduate dental students. Learning style preferences using the Visual, Auditory, Reading/Writing, and Kinesthetic…
Descriptors: Dental Schools, Cognitive Style, Gender Differences, Academic Achievement
Ying-Lien Lin; Wei-Tsong Wang; Chih-Chen Kuo; Pi-Hsin Chen – Education and Information Technologies, 2025
This study explores the factors influencing students' online game-based learning (OGBL) performance. At present, motivating students to engage in learning actively represents a significant challenge faced by teachers and other stakeholders. Additionally, the findings of a variety of OGBL studies have been inconsistent or contradictory,…
Descriptors: Formative Evaluation, Incentives, Game Based Learning, Electronic Learning
Nathan Mentzer; Elnara Mammadova; Adrie Koehler; Lakshmy Mohandas; Shawn Farrington – Educational Technology Research and Development, 2025
During COVID, HyFlex gained popularity and became a "new normal" that educators need to consider as an effective instructional approach. Previous research offers conflicting findings related to the impact of HyFlex instruction on students' basic psychological needs and academic performance. Our investigation provides insight into a…
Descriptors: Psychological Needs, Academic Achievement, Pandemics, COVID-19
Ángela Asensio-Martínez; Alejandra Aguilar-Latorre; Bárbara Oliván-Blázquez; Elena Fernández-Del-Río; Mario Samper-Pardo; Cruz Bartolomé – Innovations in Education and Teaching International, 2025
The educational podcast is a didactic resource requiring specific planning to create a digital audio file with educational content. These podcasts promote meaningful learning and stimulate cognitive skills. This study aimed to analyze the effectiveness of educational podcasts in increasing students' satisfaction and performance in content…
Descriptors: Educational Technology, Technology Uses in Education, Audio Equipment, Handheld Devices
De-Chih Lee; Ching-Yi Chang – Education and Information Technologies, 2025
During the digital age, self-directed learning has emerged as an effective teaching strategy in designing class activities within the educational sphere, prompting an investigation into its impact on the effectiveness of instruction in the K-12 context. This article presents a meta-analysis aimed at examining the efficacy of self-directed learning…
Descriptors: Elementary School Students, Secondary School Students, Independent Study, Active Learning
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