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Sidra Noreen; Zafar Iqbal – European Journal of Education, 2025
This study explores the effectiveness of social practice approach by integrating social practices along with modern teaching strategies, and teacher training to address the challenge of low academic achievement among adult learners in basic literacy programs. For a 4-month experiment, two of a metropolitan city's fourteen adult literacy centres…
Descriptors: Academic Achievement, Adult Learning, Adult Students, Adult Literacy
Casey Reason; Brandon J. Larson – Solution Tree, 2025
Authors Casey Reason and Brandon J. Larson advocate for the strategic design and development of impactful activities and athletics to enhance school culture. Their Rally model provides strategies for aligning extracurricular programs with academic goals, fostering leadership, and boosting participation and engagement. The Rally approach improves…
Descriptors: Athletics, Extracurricular Activities, Program Effectiveness, Program Design
H. Alix Gallagher; Benjamin W. Cottingham; Leah Faw – Policy Analysis for California Education, PACE, 2025
The CORE Districts, a nonprofit formed by large urban districts in California, received a Networks for School Improvement grant from the Gates Foundation to launch a network focused on improving ninth-grade on-track rates. CORE based its approach on the Institute for Healthcare Improvement's Breakthrough Collaborative model, where a hub identifies…
Descriptors: Urban Schools, High Schools, High School Students, Grade 9
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Wendee White; Paul Gault; Jill Shimi; Kristi Herd; Gaye Manwaring – Discover Education, 2025
This study explores the effectiveness and design value of 'Resilience Education Supports Students in Life' (RESSIL), an adventure-based digital game for developing resilience capacities in undergraduate studentsĀ at one UK University. RESSIL was designed in response to the increasing wellbeing needs of undergraduate students and in recognition of…
Descriptors: Foreign Countries, Undergraduate Students, Computer Games, Educational Games
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Yunus Emre Avcu; Yavuz Yaman – Journal of Science Education and Technology, 2025
The aim of the research was to explore the effect of educational interventions implemented in desktop-based VR and immersive virtual reality (IVR) settings on gifted students' nature relatedness and attitudes towards environment. A a single group pretest-posttest weak experimental model was implemented. The participants involved in the study…
Descriptors: Secondary School Students, Computer Simulation, Academically Gifted, Environmental Influences
National Center on Education and the Economy, 2025
National Center on Education and the Economy (NCEE) studies education systems with strong student performance across the globe to understand what they do, how they do it, and the context and challenges that they face. This brief shares what has been learned about how global leaders think about high school and how they organize time in school…
Descriptors: Academic Achievement, Time Management, High Schools, Secondary Education